Re: What does the 'static' in "vector<static FixPt> Data1024;" stand for?

From:
"jason.cipriani@gmail.com" <jason.cipriani@gmail.com>
Newsgroups:
comp.lang.c++
Date:
Tue, 30 Dec 2008 11:31:26 -0800 (PST)
Message-ID:
<e522c3d2-1fcd-415d-afb3-5ca6223bb36b@r15g2000prh.googlegroups.com>
On Dec 30, 2:17 pm, "jason.cipri...@gmail.com"
<jason.cipri...@gmail.com> wrote:

On Dec 30, 1:45 pm, Juha Nieminen <nos...@thanks.invalid> wrote:

Christian Hackl wrote:

Strange enough, it compiles
fine with VC even if you disable language extensions.


  What is std::vector<static something> supposed to do in VC?


I don't *think* it does anything, as this program compiles and runs
with no issues:

== BEGIN CODE ==

#include <cassert>
#include <vector>
#include <typeinfo>
using namespace std;

class A { };

int main () {

        A a;
        vector<A> as(1);
        vector<static A> sas(1);

        assert(typeid(as) == typeid(sas));
        assert(typeid(as[0]) == typeid(sas[0]));

        as.push_back(a);
        sas.push_back(a);

}

== END CODE ==

It seems to be ignored. Also, FWIW, typeid(sas).name() and typeid(sas
[0]).name() return:

sas = class std::vector<class A,class std::allocator<class A> >
sas[0] = class A

I wonder what book he's reading.


Also it does not affect the storage duration of vector elements or
anything like that (was wondering if maybe a VC bug was about to be
revealed). The following program fills 3 vectors with [1 2 3], [4 5
6], and [7 8 9] respectively, and prints them to verify that that is
indeed their contents:

== BEGIN CODE ==

#include <algorithm>
#include <iostream>
#include <vector>
using namespace std;

int next () {
    static int n;
    return ++n;
}

ostream & operator << (ostream &s, const vector<int> &v) {
    copy(v.begin(), v.end(), ostream_iterator<int>(s, " "));
    return s << endl;
}

int main () {

    vector<int> a(3);
    vector<static int> b(3);
    vector<static int> c(3);

    generate(a.begin(), a.end(), next);
    generate(b.begin(), b.end(), next);
    generate(c.begin(), c.end(), next);

    cout << a << b << c;

}

== END CODE ==

The expected output is produced:

1 2 3
4 5 6
7 8 9

This is VC 2008. I suppose it's a bug that it accepts invalid code.

Jason

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