Re: All Permutations of 10 Things taken 7 at a Time?

From:
sherman
Newsgroups:
comp.lang.c++
Date:
Tue, 12 Jan 2010 10:31:06 -0500
Message-ID:
<mc5pk5t2687l8n5jlrrmtni6mcgn15p9cl@4ax.com>
On Mon, 11 Jan 2010 21:36:18 +0100, eric@boese-wolf.eu (Eric
B?se-Wolf) wrote:

sherman writes:

On 11 Jan 2010 10:37:14 +0200, Jussi Piitulainen
<jpiitula@ling.helsinki.fi> wrote:

sherman writes:

Can you guys direct me to some code that contains
a way of finding all permutations of n things taken
k at a time?


Could you please transalte it in c or c++?


As you ask for C++ I assume you know your STL.

Its a version not depending on recursion and you can easily modify it to
produce combinations instead of permutations. And it produces the
permutations in a lexicographical ordering according to the order of
"elements" below.

Maybe one could use the next_permutation algorithm from the <algorithm>
header. But ... it only produces the next permutation of a given
sequence, I don't know how to get it producing k-permutations from a set
of n elements. Maybe someone could give a hint?

Go with it:

#include <iostream>
#include <vector>
#include <string>
#include <sstream>

template<typename element> std::vector<std::vector<element> >
permutations( std::vector<element> elements,
             typename std::vector<element>::size_type count )
{

   if( elements.begin() == elements.end() or elements.size() < count )
       return std::vector<std::vector<element> >();

   std::vector<typename std::vector<element>::iterator> state;
   std::vector<std::vector<element> > result;

   for(typename std::vector<element>::size_type i = 0;
       i < count; ++i) {
       state.push_back( elements.begin() );
   }

   //Here we depend on elements.begin() != elements.end(),
   //for state having at least one member
   while( state[0] != elements.end() ) {
       //first write out a permutation
       std::vector<element> perm;
       for( typename std::vector<element>::size_type i = 0;
            i < count; ++i ) {
           perm.push_back( *(state[i]) );
       }
       result.push_back( perm );
       
       //increment the state
       typename std::vector<element>::size_type i = count - 1;
       ++(state[i]);
       while( state[i] == elements.end() ) {
           if( i == 0 ) break;
           state[i] = elements.begin();
           i = i - 1;
           ++(state[i]);
       }
   }

   return result;
}

int main(int argc, char * argv[] ) {
   std::vector<std::string> args( argv, argv + argc );
   if( args.size() != 3 ) return 1; //usage prog <number of elements> <count>
   unsigned int number_of_elements;
   unsigned int count;
   { //scope away number_of_elements_stream
       std::istringstream number_of_elements_stream( args[1] );
       number_of_elements_stream >> number_of_elements;
   }
   { //scope away count_stream;
       std::istringstream count_stream( args[2] );
       count_stream >> count;
   }
   std::vector<unsigned int> elements;
   for( unsigned int i = 1; i <= number_of_elements; ++i ) {
       elements.push_back( i );
   }
   std::vector<std::vector<unsigned int> > perms =
       permutations<unsigned int>( elements, count );
   
   for(std::vector<std::vector<unsigned int> >::iterator it = perms.begin();
       it != perms.end();
       ++it) {
       for( std::vector<unsigned int>::iterator it2 = (*it).begin();
            it2 != (*it).end();) {
           std::cout << *it2;
           if( ++it2 != (*it).end() ) std::cout << ", ";
       }
       std::cout << std::endl;
   }
   return 0;
}

Maybe I should learn Python ....

Yours sincerely

Eric


Eric, this is just great!
I really appreciate itt.

sherman

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