Re: Do compilers optimise away copies of vectors that are returned by functions?

From:
Jeffrey Schwab <jeff@schwabcenter.com>
Newsgroups:
comp.lang.c++.moderated
Date:
Fri, 22 Apr 2011 09:03:29 CST
Message-ID:
<0bf666ec-befb-46d7-bae2-52ae20bddfa2@glegroupsg2000goo.googlegroups.com>
On Thursday, April 21, 2011 4:45:43 PM UTC-4, John Reid wrote:

Suppose I have the following struct:

struct A {
  std::vector< int > v;
  std::vector< int > fn() { return v; }
}

and the following code that uses it:

A a;
for( size_t i = 0; 100 != i; ++i ) {
  a.v.push_back(0);
}
a.fn()[20]; //How efficient is this line?

Will modern compilers realise that I am not altering a.v in the given
use case and not copy the vector before accessing the 20th element?
Are they bound to make the copy by the standard?

Apologies if there is a better forum to ask this message on. In
particular I'm interested in the behaviour of recent gcc versions and
Microsoft's cl.


If you can use C++0x, the vector will have proper move semantics, and
you won't have to rely on compiler-specific optimizations. In C++98/03,
there may or may not actually be a copy (IIUC); GCC appears to elide the
copy with -O3.

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