Re: static constants in a class

From:
Leigh Johnston <leigh@i42.co.uk>
Newsgroups:
comp.lang.c++
Date:
Thu, 15 Sep 2011 00:06:21 +0100
Message-ID:
<LNOdnYmIycHrruzTnZ2dnUVZ8mSdnZ2d@giganews.com>
On 14/09/2011 22:43, Urs Thuermann wrote:

How should one define a constant, say of type int, in a class? The
only way that worked for me in all cases is to delcare the constant in
the class in the header file and define its value in the
implementation file:

---- foo.hh ----
     class Foo {
     public:
      static const int N;
      ...
     };
---- foo.cc ----
     #include "foo.hh"
     const int Foo::N = 10;
----------------

But this will prevent many optimizations by the compiler, e.g. when I
compile

---- bar.cc ----
     void f() {
         int array[N];
         for (int i = 0; i< N; i++) { ... }
----------------

since the compiler doesn't know the value of N. Is it possible to
have the constant in foo.hh, i.e. visible in all translation units
including foo.hh, without getting other problems?

I tried two other ways, both having problems:

1. class Foo {
     public:
         static const int N;
         ...
     };
     const int Foo::N = 10;

     If I include this into multiple translation units I get multiple
     definitions of N and therefore a linker error.

2. class Foo {
     public:
         static const int N = 10;
         ...
     };

     This seemed to work at first glance, since the compiler will
     optimize most accesses to N away and use the value directly.

     But when N is used where a reference is needed, e.g.

         some_std_list.push_back(N);

     my compiler (gcc) produces an access to N which however is not
     defined anywhere so I get a linker error again.

The traditional C way would be to use #define, but I wanted to avoid
that. Is there way to have the constant definition in the header
file?


Yes by using the template trick:

// constants.h
template <typename T>
struct my_constants_def
{
    static const int N;
};

template <>
const int my_constants_def<void>::N = 42;

typedef my_constants_def<void> my_constants;

// main.cpp
int main(int argc, char* argv[])
{
    std::vector<int> v;
    v.push_back(my_constants::N);
    std::cout << v[0];
}

/Leigh

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