Re: The C++ Language 4th edition - Subclassing vector for range checking.

From:
Bo Persson <bop@gmb.dk>
Newsgroups:
comp.lang.c++
Date:
Sun, 14 Jul 2013 08:35:19 +0200
Message-ID:
<b4ev59Fql8qU1@mid.individual.net>
mrileyoscmp@gmail.com skrev 2013-07-14 03:26:

I was under the impression that it was generally a bad idea to subclass vector because the destructor is not virtual because if someone referenced an object of your class with a pointer and then deleted it with the base, the operation is undefined.

In The C++ Programing Language 4.4.1.2 Stroustrup says "... I often use a simple range-checking adaption of vector:"

template<typename T>
class Vec : public std::vector<T> {
public:
     using vector<T>::vector;

     T & operator[](int i)
         {return vector<T>::at(i);}

     const T & operator[](int i) const
          {return vector<T>::at(i);}
};

I thought this was some what dangerous because if an user of the class (Maybe not the person who wrote it) writes:
Vector<T> * vectorObject = new Vec<int>(100);
delete vectorObject;

Results in undefined behavior.

Did something change in C++11? Is there some common idiom where people create classes that must be on the stack or they should know not to delete the base?

I ask because this seems like it would create error prone code.


You are correct that deleting through a pointer to base would be a
problem when the destructor is not virtual. That hasn't changed with C++11.

However, if you add some extra functions to the derived class, passing
it around as a pointer to base class will not be a good idea anyway, as
you would then immediately lose the new functionality.

Also, I bet Stroustrup hardly ever uses new and delete in his code,
especially not with vectors.

Bo Persson

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