Re: Reference to void

From:
"James Kanze" <james.kanze@gmail.com>
Newsgroups:
comp.lang.c++.moderated
Date:
26 Oct 2006 10:29:46 -0400
Message-ID:
<1161871795.958297.311100@i3g2000cwc.googlegroups.com>
Joshua Lehrer wrote:

This has been a pet peeve of mine for a while, probably pretty high up
on my C++ wish list.

(ignoring cv-qualifications for simplicity)

If T* can degrade to void*, why can't T& degrade to void&?


Because void is an incomplete type.

The following is legal, and the basis of how ScopeGuard works:

const Base & b = make_sub_class(params);

The unnamed temporary is bound to the const-reference and is guaranteed
to be alive for the lifetime of 'b'.


It also only works if Base is a complete type.

I sometimes find it a pain to make my implementations inherit from a
common base just so that I can bind a const-reference to the temporary,
as above. Why can't I write:

const void & v = make_sub_class(params);

or

const void & v = std::pair<Lock,Lock>(mx1,mx2);

In my mind, it makes sense. All types should be considered to inherit
(virtually) from void.


What you're looking for isn't void, it's Object. In Java.

Personally, I've never missed it in C++.

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