Re: Encountering else without having executed an if, was: Re: 'if' statement to control switch case

From:
"James Kanze" <james.kanze@gmail.com>
Newsgroups:
comp.std.c++
Date:
Mon, 16 Apr 2007 03:39:02 CST
Message-ID:
<1176712478.879456.18320@p77g2000hsh.googlegroups.com>
On Apr 16, 10:00 am, gre...@pacbell.net (Greg Herlihy) wrote:

On Apr 15, 5:51 pm, "James Kanze" <james.ka...@gmail.com> wrote:

 If I write something like:

    bool c = false ;
    goto toto ;
    if ( c ) {
toto:
        stmt1 ;
    } else {
        stmt2 ;
    }

what should happen? The condition is false; should the else
part be executed.


No. The program above would have to execute the if-statement with a
condition that yields false in order to transfer control to the
if-statement's associated "else" clause.


There's no "transfer" of control to the else part. It's what
comes after the if part. The standard says that it shouldn't be
executed if the condition is true. The standard doesn't say
anything else.

But a goto statement in the above program bypasses the
if-statement - thereby preventing the if-statement from
executing at all.


The problem is not that it bypassed the if-statement. The
problem is that it jumped into the middle of the if-statement.
And that the standard doesn't seem to say anything about this
case.

So the if-statement has no opportunity to evaluate its
condition - or to to transfer control to its associated else sub-statement -
simply by virtue of the fact that the if-statement itself is never executed.


Where in the standard does it say anything about the else
statement in the case where the condition is not evaluated?
That's what I'm looking for.

Therefore the
only possible interpretation is that the condition result is effectively
preserved.


How do you preserve it in the above. It hasn't ever been
evaluated.


Exactly. Since the if-statement is not executed, the if-statement selects
neither of its sub-statements for execution.


So both get executed? Or neither? Or...?

In fact, it follows that the
only way for a C++ program to execute either sub-statment associate with an
unexecuted if-statement, is for the program to execute a goto statement that
transfers control into one of the sub-statement blocks directly.

The original issue was in code something like (from memory):

    void
    foo( bool b )
    {
        switch (1) {
            if ( b ) {
        case 1:
                std::cout << "1 " ;
            } else {
        case 2:
                std::cout << "2 " ;
            }
        }
    }

    int
    main()
    {
        foo( false ) ;
        foo( true ) ;
        std::cout << '\n' ;
        return 0 ;
    }

Different compilers (and different versions of the same
compiler) were doing different things. One compiler, in
particular, output "1 2 1 2" (whereas most others output "1 1").


"1 1" is the expected output.


That's what I would expect, too. Based on what I know (or
thought I knew) about how if statements were implemented. When
I tried to find support for this in the standard, I failed.

One could argue undefined behavior, because the standard doesn't
specify what the behavior should be. If this is what was
intended, however, I'd really prefer that the standard say it
explicitly. I'd also be interested in hearing from someone who
actually knows what was intended; who was present when the
current wording was formulated, and can state whether the case
was considered or not, and what the feeling was at the time.

Actually, I think I have an answer there. The C99 standard
states explicitly that "If the first substatement is reached via
a label, the second substatement is not executed." From memory,
I don't think that this was present in C90; I think that C++
simply adopted the C90 wording literally here. If so, this
statement in C99 is probably the result of a clarification, and
is meant to express the original intent. And the C++ standard
should follow suite. (Should I repost in the form of a defect
report. Or could this just be considered editorial, a
clarification based on the current C standard?)

It is not possible for the program to execute
the else clause (that would output "2") because a) the case 2 branch of the
switch statement is never equal to the value that the switch-statement's
condition yields, and b) no label is present within the else clause that
would permit a goto statement to transfer control into the else block
directly.


That's what I would have thought (that it is not possible).
Until I actually encountered a compiler which did so.

Given the language in the standard, I not sure I can say that
this compiler wrong.


I think that the current language in the Standard is enough to define the
correct behavior.


If one accepts that there is no defect, then the only possible
interpretation is undefined behavior, since the standard doesn't
say what the behavior should be. Given the clarification in the
C standard, this would seem a gratuous difference between C and
C++.

And to avoid making a change to the (normative) text that
may be interpreted as a change in the Standard that could affect the
behavior of existing C++ programs, I would recommend adding an example
instead. In particular, I would suggest an example that illustrates a goto
statement that transfers control into the first substatement of an
if-statement. The purpose of this example would be to show that the
else-clause is not executed under such circumstances:

   [Example:
        int x(1);

        goto label1:
        if (x == 0) {
        label1:
            x = 2;
        }
        else {
            x = 3;
        }
        ... // x has the value 2
    --end example]


So you think that adding 10 lines of non-normative text is
better than a single line of normative text, lifted directly
from the C standard.

Had I seen the text in C99 before posting, I would simply have
posted it as a defect report. Without the text in C99, some
discussion seemed in order, as the most obvious interpretation
of the current standard is undefined behavior, and I had my
doubts as to whether that was really the intent.

--
James Kanze (GABI Software) email:james.kanze@gmail.com
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