Re: class inside of template puzzler
"Jason Turner" <lefticus@gmail.com> wrote in message
news:1190493336.669042.255120@g4g2000hsf.googlegroups.com...
I've reached a bit of code that I'm failing to understand. The error
generated by g++ 4.* is below each attempt to get the code working.
The simple distilled down version is below:
#include <map>
template<class P1>
struct T
{
struct T2
{
T2() {}
};
T()
{
std::map<std::string, T2> m;
std::map<std::string, T2>::iterator itr1 = m.begin();
//error: expected `;' before 'itr'
std::map<std::string, T::T2>::iterator itr2 = m.begin();
//type/value mismatch at argument 2 in template parameter list
for 'template<class _Key, class _Tp, class _Compare, class _Alloc>
class std::map'
// expected a type, got 'T<P1>::T2'
// template argument 4 is invalid
// expected initializer before 'itr2'
std::map<std::string, T<P1>::T2 >::iterator itr3 = m.begin();
//Same error as above
std::map<std::string, T<int>::T2 >::iterator itr4 = m.begin();
// Compiles, but not really useful
typename std::map<std::string, T2>::iterator itr5 = m.begin();
// Works as expected
}
};
int main() {}
I understand that typename is meant to be used in cases where the
compiler thinks there is an ambiguity and it does not know if you are
referring to a type or a variable. However, I don't understand why it
is is needed in the case above.
Case in point, the declaration of "m" does not need "typename."
I'm not positive, but I think it has to do with the fact that [most?]
containers need the classes to be public.
Try pulling T2 out of T1 and compiling and see if it works.
I know that if I declare a class/structure inside of main and try to put it
in a container I'll get a compile error, probably the same situation here.
--
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