Re: Problem storing tvmet vector objects in an stl vector container

From:
"Alf P. Steinbach" <alfps@start.no>
Newsgroups:
comp.lang.c++
Date:
Mon, 08 Sep 2008 21:54:45 +0200
Message-ID:
<qfidnfvFvY2VHljVnZ2dnUVZ_rfinZ2d@posted.comnet>
* alexjcollins@gmail.com:

The following program demonstrates the problem:

#include <vector>
#include <iostream>
#include <tvmet/Vector.h>

typedef tvmet::Vector<double, 3> Vector3d;

class Mesh
{
public:
    Vector3d* addVertex(const Vector3d& tVertex);
private:
    std::vector<Vector3d> m_tVertices;
};

Vector3d* Mesh::addVertex(const Vector3d& tVertex)
{ m_tVertices.push_back(tVertex);
    return &m_tVertices.back();
}

int main()
{
    Mesh tMesh;
    Vector3d* pVertex0 = tMesh.addVertex(Vector3d(-1, 1, 1));
    std::cout << "Vertex0: " << (*pVertex0)(0) << ", " << (*pVertex0)
(1) << ", " << (*pVertex0)(2) << std::endl;
    Vector3d* pVertex1 = tMesh.addVertex(Vector3d( 1, 1, 1));
    std::cout << "Vertex0: " << (*pVertex0)(0) << ", " << (*pVertex0)
(1) << ", " << (*pVertex0)(2) << std::endl;
    std::cout << "Vertex1: " << (*pVertex1)(0) << ", " << (*pVertex1)
(1) << ", " << (*pVertex1)(2) << std::endl;
    return 0;
}

Which gives the following output:

Vertex0: -1, 1, 1
Vertex0: 0, 1, 1
Vertex1: 1, 1, 1

Instead of the expected output:

Vertex0: -1, 1, 1
Vertex0: -1, 1, 1
Vertex1: 1, 1, 1

It is interesting to note that the code behaves correctly if an stl
list is used instead. I can't work out why this is not working, and it
seems like such a trivial program! Could anyone explain to me what is
wrong?


Adding to a vector may increase its capacity.

Increasing the capacity generally allocates a new larger internal buffer and
copies over from the old one, thus invalidating existing pointers, references
and iterators.

With a list each element is in its own dynamically allocated node (or as if),
and adding doesn't affect existing nodes except for linking them up.

Cheers & hth.,

- Alf

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