Re: cout << vector<string>
On Nov 7, 1:32 pm, Jeff Schwab <j...@schwabcenter.com> wrote:
Pete Becker wrote:
On 2008-11-07 06:03:15 -0500, Maxim Yegorushkin
<maxim.yegorush...@gmail.com> said:
The example probably assumes there is an overloaded operator<<() for
std::ostream and std::vector<>, something like this:
namespace std {
template<class A1, class A2>
ostream& operator<<(ostream& s, vector<A1, A2> const& vec)
Which has undefined behavior. You can only add template specializations
to namespace std when they depend on user-defined types.
The correct alternative, AIUI:
#include <algorithm>
#include <iostream>
#include <iterator>
#include <vector>
template<typename T>
std::ostream& operator<<(std::ostream& out, std::vector<T> const& v) {
if (!v.empty()) {
typedef std::ostream_iterator<T> out_iter;
copy(v.begin(), v.end() - 1, out_iter( out, " " ));
out << v.back();
}
return out;
}
int main() {
int const ints[] = { 1, 2, 3, 4 };
std::cout << std::vector<int>( ints, ints + 4 ) << '\n';
}
Correct in what sense? It's OK for simple test, like this, but
it's certainly not something you'd allow in production code.
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