Re: Smart pointer referencing its owner

From:
Greg Herlihy <greghe@mac.com>
Newsgroups:
comp.lang.c++.moderated
Date:
Fri, 27 Feb 2009 06:00:44 CST
Message-ID:
<814a328a-140e-42d2-9ce9-5e485d2e5e36@40g2000prx.googlegroups.com>
On Feb 26, 4:12 pm, Pavel Minaev <int...@gmail.com> wrote:

Consider the following (simplified) implementation of
std::auto_ptr<T>::reset():

   void reset(T* newptr = 0) {
      if (this->ptr && this->ptr != newptr) {
        delete this->ptr;
      }
      this->ptr = newptr;
   }

Now consider the following code which uses the above implementation:

   struct foo {
     std::auto_ptr<foo> ap;
     foo() : ap(this) {}
     void reset() { ap.reset(); }
   };

   int main() {
     (new foo)->reset();
   }

With the above implementation of auto_ptr, this results in U.B. at the
point of auto_ptr::reset().
...

Now the questions are:

1) Is the above implementation of auto_ptr standard compliant or not;
and what is the wording in the Standard that, explicitly or
implicitly, allows it to be that way?


Here is the description of auto_ptr::reset() from the C++ Standard:

     void reset(X* p=0) throw();

     Effects: If get() != p then delete get().
     Postconditions: *this holds the pointer p.

So, the answer is yes, the proposed implementation of auto_ptr::reset
() is conforming because it does delete the current pointer (if not
equal to p) and then stores p.

2) Is the above code that uses auto_ptr standard compliant or not; and
what is the wording in the Standard that, explicitly or implicitly,
specifies or prohibits U.B. where pointed?


According to the C++ Standard, the user program above is well-formed
and its behavior is undefined.

By the way, this whole scheme also fully applies to shared_ptr, and so
do the questions. That sample auto_ptr implementation is quite real,
too - at least one compiler vendor implements it that way (and does
the same to shared_ptr).


The sample code really has nothing to do with the behavior of auto_ptr
or shared_ptr. Any C++ object that attempted to delete itself in its
destructor would have the same, undefined behavior. So whether the
destructor calls "delete this" explicitly or uses a smart pointer
member variable to do so - does not make any real difference.

Greg

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