Re: Way to sort in C++, how? 4 possiblities

From:
"Alf P. Steinbach" <alfps@start.no>
Newsgroups:
comp.lang.c++
Date:
Fri, 22 May 2009 23:56:13 +0200
Message-ID:
<gv76vb$qv7$1@news.eternal-september.org>
* Andreas Ott:

http://www1.minpic.de/bild_anzeigen.php?id=72043&key=73473177&ende


Why do you include a link to an incomprehensible graphic on a German page?

Most folks here don't read German.

And more importantly, most folks here are /not/ telepathic. You need to /say/
what you want to communicate. Not just think it.

Hello together,

I have a big problem.
I have 4 cases about the way.
Please see the picture.

Problem:
My code is not working. I don't know why.


And we (or at least, I) don't know what you mean by "not working".

You need to /say/ what you want to communicate.

Not just think it.

Can somebody help me.

C++ Application

I use static. Only with static I can call this function.
std::sort(mylistSortWay.begin(),
               mylistSortWay.end(),
               CSortWay::SortCase1);
It is good or bad?


The naming convention with prefix "C" is bad, it's something Microsoft does.

Maybe better with a function of the object, or?

Problem
It is also not working. It is not correct.

Pos=1 x= 10.00, y= 10.00
Pos=2 x= 10.00, y= 20.00
Pos=3 x= 10.00, y= 30.00
Pos=4 x= 30.00, y= 10.00
Pos=5 x= 30.00, y= 20.00
Pos=6 x= 10.00, y= 40.00
Pos=7 x= 30.00, y= 30.00
Pos=8 x= 30.00, y= 40.00
Pos=9 x= 50.00, y= 10.00
Pos=10 x= 50.00, y= 20.00
Pos=11 x= 50.00, y= 30.00
Pos=12 x= 50.00, y= 40.00
Pos=13 x= 70.00, y= 10.00
Pos=14 x= 70.00, y= 20.00
Pos=15 x= 70.00, y= 30.00
Pos=16 x= 70.00, y= 40.00
Pos=17 x= 90.00, y= 10.00
Pos=18 x= 90.00, y= 20.00
Pos=19 x= 90.00, y= 30.00
Pos x= 90.00, y= 40.00


What is "not correct"?

You need to /say/ what you want to communicate.

Not just think it.

I need the algorithm for all 4 cases.


What are the "4 cases"?

You need to /say/ what you want to communicate.

Not just think it.

Can you give me that?


Nope -- see above.

Can you say, where can I reread it, if you not want to give me the code?


Nope -- see above.

My code now - Thanks for check!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

// Sort_Wege.cpp :

//

#include "stdafx.h"


This is a non-standard header. You don't need it.

#include "Sort_Wege.h"


This is a header that you forgot to present.

As mentioned, few if any in this group are telepathic.

So it's almost impossible to guess the contents of that header.

#ifdef _DEBUG
#define new DEBUG_NEW
#endif


Redefining a keyword yields Undefined Behavior if you're using any standard
library headers.

// Das einzige Anwendungsobjekt

CWinApp theApp;


You don't need this. It's from some library. One would guess MFC.

using namespace std;

#pragma once


You don't need this. It's compiler specific.

#include <vector>
#include <algorithm>

#include <conio.h>


You don't need this, and anyway it's a non-standard header. Instead of using a
'getch' to stop your program, e.g. run your program from a command interpreter.

#include <ctype.h>


You probably don't need this.

class CSortWay


Don't use a 'C' prefix, it's just noise (and adopting that convention makes it
much harder to use a 'C' prefix for something reasonable such as 'const').

'SortWay' is misleading.

An instance of your class stores to numbers X and Y, it might be e.g. a 'Position'.

{
public:
 CSortWay(){}


Unless this is very intentional it's bad: it leaves X and Y with indeterminate
values, which, if ever used, yields formally Undefined Behavior. Depending on
the compiler that UB might be a crash.

 CSortWay(double x, double y) { X = x; Y = y; }


OK.

You might improve the notation a little by using a memory initializer list:

   CSortWay( double x, double y ): X(x), Y(y) {}

And that's less problematic in the general case (for types other than 'double').

 ~CSortWay(){}


You don't need this.

 typedef std::vector<CSortWay> data;

public:
 double X;
 double Y;


As a general rule, use all uppercase names for macros and macros /only/ (except
for idiomatic usage such as single letter template type parameters).

 static double SortCase1(const CSortWay var1,const CSortWay var2)
 {
    double x1 = var1.X;
    double y1 = var1.Y;

    double x2 = var2.X;
    double y2 = var2.Y;

    return( (x1*x1 + y1*y1) < (x2*x2 + y2*y2) );
 }


The result type should be 'bool'.

By convention arguments of class type are passed by reference, and local
variables that are not meant to be modified are declared 'const', thus:

   static bool SortCase1( CSortWay const& var1, CSortWay const& var2 )
   {
       double const x1 = var1.X;
       double const y1 = var1.Y;
       double const x2 = var2.X;
       double const y2 = var2.Y;

       return (x1*x1 + y1*y1 < x2*x2 + y2*y2);
   }

[snip]

int _tmain(int argc, TCHAR* argv[], TCHAR* envp[])


This is all Microsoft specific, non-standard.

In standard C++:

   int main()

It's also much less to write! :-)

{
    int nRetCode = 0;


You don't need this.

    // MFC initialisieren und drucken. Bei Fehlschlag Fehlermeldung
aufrufen.
    if (!AfxWinInit(::GetModuleHandle(NULL), NULL, ::GetCommandLine(), 0))
    {
        // TODO: Den Fehlercode an Ihre Anforderungen anpassen.
        _tprintf(_T("Schwerwiegender Fehler bei der
MFC-Initialisierung\n"));
        nRetCode = 1;
    }
    else
    {


You don't need the above.

        CSortWay::data mylistSortWay;

        mylistSortWay.push_back(CSortWay(10,10));
        mylistSortWay.push_back(CSortWay(10,20));
        mylistSortWay.push_back(CSortWay(10,30));
        mylistSortWay.push_back(CSortWay(10,40));

        mylistSortWay.push_back(CSortWay(30,10));
        mylistSortWay.push_back(CSortWay(30,20));
        mylistSortWay.push_back(CSortWay(30,30));
        mylistSortWay.push_back(CSortWay(30,40));

        mylistSortWay.push_back(CSortWay(50,10));
        mylistSortWay.push_back(CSortWay(50,20));
        mylistSortWay.push_back(CSortWay(50,30));
        mylistSortWay.push_back(CSortWay(50,40));

        mylistSortWay.push_back(CSortWay(70,10));
        mylistSortWay.push_back(CSortWay(70,20));
        mylistSortWay.push_back(CSortWay(70,30));
        mylistSortWay.push_back(CSortWay(70,40));

        mylistSortWay.push_back(CSortWay(90,10));
        mylistSortWay.push_back(CSortWay(90,20));
        mylistSortWay.push_back(CSortWay(90,30));
        mylistSortWay.push_back(CSortWay(90,40));


OK.

// ** Case 1
        std::sort(mylistSortWay.begin(),
               mylistSortWay.end(),
               CSortWay::SortCase1);
        int count=0;
        for ( CSortWay::data::iterator it2(mylistSortWay.begin());
           it2!=mylistSortWay.end();
           it2++ )
        {
          ++count;
          printf("Pos=%d x= %7.2f, y=%7.2f\r\n",
                    count,
                    (*it2).X,
                    (*it2).Y);
        }


This seems to be OK.

However, note that by convention

   (*p).d

is written as simply

   p->d

Both more clear and less to write! :-)

[snip]

Cheers & hth.,

- Alf

--
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