Re: on goto

From:
"Alf P. Steinbach" <alfps@start.no>
Newsgroups:
comp.lang.c++
Date:
Mon, 26 Apr 2010 10:10:58 +0200
Message-ID:
<hr3hmo$ieu$1@speranza.aioe.org>
* Howard Hinnant:

Everyone knows goto is evil. Modern languages like Java have been
able to completely eliminate goto! Instead they use much superior
language tools such as labeled breaks:

http://java.sun.com/docs/books/tutorial/java/nutsandbolts/branch.html

Fortunately C/C++ is powerful enough that it can very closely emulate
this far superior Java language feature. Here is the code snippet
from the java tutorial demonstrating labeled breaks translated to C++,
using a new and improved "labeled_break" statement:

#define RCONCAT(x,y) y##x
#define labeled_break(x) RCONCAT(to, go) x

...

search:
        for (i = 0; i < arrayOfInts.length; i++) {
            for (j = 0; j < arrayOfInts[i].length; j++) {
                if (arrayOfInts[i][j] == searchfor) {
                    foundIt = true;
                    labeled_break( search );
                }
            }
        }

One should always use this labeled_break facility instead of the
extremely evil and error prone goto!


Oh dear. I've been trying, really trying, to mark this thread "read" every time
I let my Thunderbird out to flap her wings. But, anyway, I'm afraid the
labeled_break implementation above is a bit too /roundabout/ for my liking, sort
of, my head spins in a loop just thinking about it.

Here's my more direct take on it.

It's not perfect, but hey!

<code>
#include <iostream>
#include <vector>
#include <string>
#include <sstream>
#include <stdexcept>
#include <stddef.h>
#include <assert.h>

typedef ptrdiff_t Size;
typedef Size Index;
typedef std::string String;

template< typename T >
class Array
{
private:
     std::vector< T > myItems;

     Size getLength() const { return myItems.size(); }

     struct LengthProperty
     {
         Array* a;
         LengthProperty( Array& arr ): a( &arr ) {}
         operator Size() const { return a->getLength(); }
     };

public:
     LengthProperty length;

     Array(): length( *this ) {}

     T& operator[]( Index i ) { return myItems.at( i ); }
     T const& operator[]( Index i ) const { return myItems.at( i ); }

     Array& operator<<( T const& v )
     {
         myItems.push_back( v );
         return *this;
     }
};

struct Success {};
struct Failure {};
bool fail() { throw Failure(); }

namespace sys { namespace out {

     void println( String const& s )
     {
         std::cout << s << std::endl;
     }

} } // namespace sys::out

class S
{
private:
     std::ostringstream stream;
public:
     template< typename T >
     S& operator<<( T const& v )
     {
         stream << v;
         return *this;
     }

     operator String() const { return stream.str(); }
};

int main()
{
     typedef Array< int > IntArray;
     typedef Array< IntArray > IntMatrix;

     IntMatrix const arrayOfInts = IntMatrix()
         << ( IntArray() << 32 << 87 << 3 << 589 )
         << ( IntArray() << 12 << 1076 << 2000 << 8 )
         << ( IntArray() << 622 << 127 << 77 << 955 );

     int const searchFor = 12;
     int i;
     int j;

     try
     {
         for( i = 0; i < arrayOfInts.length || fail(); ++i )
         {
             for( j = 0; j < arrayOfInts[i].length; ++j )
             {
                 if( arrayOfInts[i][j] == searchFor )
                 {
                     throw Success();
                 }
             }
         }
         assert( false );
     }
     catch( Success )
     {
         sys::out::println(
             S() << "Found " << searchFor << " at " << i << ", " << j
             );
     }
     catch( Failure )
     {
         sys::out::println( S() << searchFor << " not in the array" );
     }
}
</code>

I think, one should always use this very clear Success/Failure combo instead of
the extremely evil and error prone "goto" or boolean variable! ;-)

Cheers,

- Alf

PS: Do you think the comma operator could help?

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