Re: use string for C API

From:
=?ISO-8859-1?Q?Daniel_Kr=FCgler?= <daniel.kruegler@googlemail.com>
Newsgroups:
comp.lang.c++.moderated
Date:
Tue, 4 Oct 2011 15:39:51 -0700 (PDT)
Message-ID:
<j6fm5m$ol0$1@dont-email.me>
Am 04.10.2011 20:50, schrieb gast128@hotmail.com:

Hello all,

Item 16 of Scott Meyers 'Effective STL' describes that a vector can be
used as a buffer for C API (output) functions, since its underlying
memory layout is guaranteed to be the same, i.e.

size_t fillArray(double* pArray, size_t n)

std::vector<double> v(10);
fillArray(&v[0], v.size());

It also explicitly describes that this is only true for vectors and
not for (basic_)string's. This is kinda of pity since strings have
often small string optimizations (e.g. the string in Plauger's STL has
a fixed buffer of 16 characters and switches to the dynamic one if
strings are longer).


As of C++11 the idiom is now safe for std::basic_string as well (But beware of the empty case!). Note that the recommended way of using either of is now via

fillArray(v.data(), v.size());

because this will also work for empty vector/string (Note that the returned pointer value is unspecified for the empty case, so do not rely on the assumption that it would be a nullptr).

Does anyone know if this is still true and that portable c++ code
cannot lean on string's having a compatible c memory layout, or is
this changed in the meantime?


As of C++11 you have now a continuous storage guarantee and the semantics of operator[] is defined equivalently to *(begin() + pos) for pos < size(). This applies to data() and c_str() as well, but extends the validity to the index position size().

Otherwise one has to use a vector (1 allocation, 1 de-allocation and
extra copy) and especially these memory alloc's can be significant
when called a lot (e.g. a million times)


You don't need that anymore.

HTH & Greetings from Bremen,

Daniel Kr?gler

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