Re: directly serializing structs

 James Kanze <>
Thu, 28 Jun 2007 10:03:25 -0000
On Jun 27, 4:03 pm, Dave Rahardja
<> wrote:

On Tue, 26 Jun 2007 03:30:54 -0500, "JohnQ"

<> wrote:

"James Kanze" <> wrote in message
On Jun 23, 11:58 am, "JohnQ" <>

(Note too that "endianness" isn't a good word, since it suggests
two possible arrangements. At least three are widespread.)

But that one is called "middle ENDIAN" right? If so, that makes "endiann=


seem OK.

I've never heard it called anything:-). It just is. (There are
also word addressed machines, where it makes no sense to speak
of "endian".)

I think the final takeaway of this thread may be this: define your
serialization schema down to the bit level, in a separate document from y=


internal program design. Then, provide an interface that allows you to
serialize and unserialize your internal data structures. Then, provide a
compiler/platform specific library to perform the conversions. Then, repl=


or conditional-compile the conversion library as needed as your program g=


ported from one compiler/platform to another.

That's true to a point. In practice, there's no need for any
compiler/platform specific code (except, perhaps, for
performance reasons when dealing with floating point).

James Kanze (GABI Software)
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