Re: A real threaded singleton

From:
"Chris Thomasson" <cristom@comcast.net>
Newsgroups:
comp.lang.c++
Date:
Mon, 9 Apr 2007 13:37:20 -0700
Message-ID:
<e8ednUH1dcpSCIfbnZ2dnUVZ_tyinZ2d@comcast.com>
<EvilOldGit@googlemail.com> wrote in message
news:1176139389.896023.61590@n76g2000hsh.googlegroups.com...

In the stuff I've read about multi threaded singleton it seems to
assume that creating the Lock is atomic, and various sources,
including Sutter go for RAII.


There is a solution for a thread-safe version of that here:

http://groups.google.com/group/comp.programming.threads/browse_frm/thread/6da701564880ab4

http://appcore.home.comcast.net/vzdoc/atomic/static-init/

http://appcore.home.comcast.net/vzoom/refcount/

You use a hashed-mutex/spinlock scheme to handle atomic lock
construction/destruction. e.g.:

// Details
#define DETAIL_CONCATX(__t1, __t2)__t1##__t2
#define DETAIL_CONCAT(__t1, __t2)CONCATX(__t1, __t2)

#define DETAIL_HASHMUTEX_8(__init) __init, __init, __init, __init, __init, __init, __init, __init

#define DETAIL_HASHMUTEX_32(__init) DETAIL_HASHMUTEX_8(__init), DETAIL_HASHMUTEX_8(__init), DETAIL_HASHMUTEX_8(__init), DETAIL_HASHMUTEX_8(__init)

#define DETAIL_HASHMUTEX_128(__init) DETAIL_HASHMUTEX_32(__init), DETAIL_HASHMUTEX_32(__init), DETAIL_HASHMUTEX_32(__init), DETAIL_HASHMUTEX_32(__init)

#define DETAIL_HASHMUTEX_256(__init) DETAIL_HASHMUTEX_128(__init), DETAIL_HASHMUTEX_128(__init)

#define DETAIL_HASHMUTEX_512(__init) DETAIL_HASHMUTEX_256(__init), DETAIL_HASHMUTEX_256(__init)

#define DETAIL_HASHMUTEX_CONCAT(__init, __count) DETAIL_CONCAT(DETAIL_HASHMUTEX_, __count)(__init)

// Impl
#include <pthread.h>

#define HASHMUTEX_DEPTH() 256
#define HASHMUTEX_INITIALIZER() PTHREAD_MUTEX_INITIALIZER

#define HASHMUTEX_PTR(__ptr) (((int)__ptr) % HASHMUTEX_DEPTH())

#define HASHMUTEX_STATICINIT() { DETAIL_HASHMUTEX_CONCAT(HASHMUTEX_INITIALIZER(), HASHMUTEX_DEPTH()) }

// hashed-mutex table
static pthread_mutex_t hashmutex_table[
  HASHMUTEX_DEPTH()
] = HASHMUTEX_STATICINIT();

static int hashmutex_lock(void* const ptr) {
  return pthread_mutex_lock(&hashmutex_table[HASHMUTEX_PTR(ptr)]);
}

static int hashmutex_trylock(void* const ptr) {
  return pthread_mutex_trylock(&hashmutex_table[HASHMUTEX_PTR(ptr)]);
}

static int hashmutex_unlock(void* const ptr) {
  return pthread_mutex_unlock(&hashmutex_table[HASHMUTEX_PTR(ptr)]);
}

class A {};
class B {};

static A g_a;
static B g_b;

int main() {
  // lock & unlock a
  hashmutex_lock(&g_a);
    // ...
  hashmutex_unlock(&g_a);

  // lock & unlock b
  hashmutex_lock(&g_b);
    // ...
  hashmutex_unlock(&g_b);
  return 0;
}

Got to watch out for deadlocks... Here is one possible solution:

http://groups.google.com/group/comp.programming.threads/browse_frm/thread/e0c011baf08844c4/

Any thoughts?

:^)

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