Re: singleton question

From:
Victor Bogado <bogado@gmail.com>
Newsgroups:
comp.lang.c++
Date:
Wed, 2 Mar 2011 09:33:25 -0800 (PST)
Message-ID:
<372edb99-d42f-4821-a6cb-38398069e980@t15g2000prt.googlegroups.com>
On Mar 2, 2:28 pm, Victor Bogado <bog...@gmail.com> wrote:

On Mar 2, 12:31 pm, Leigh Johnston <le...@i42.co.uk> wrote:

On 02/03/2011 15:25, Victor Bogado wrote:

On Feb 24, 12:23 pm, kathy<yqin...@yahoo.com> wrote:

...

template<class T> T* CSingleton<T>::m_pInstance=NULL;
template<class T> T* CSingleton<T>::GetInstance()
{
   if(!m_pInstance)
         m_pInstance = new T;


Also This is not thread safe, you could have a race condition that
would end up with 2 instances. The best solution is to use the
instance as a static local in the instance method. The standard says
that it will be instantiated before the first call.


No; such a static will be instantiated *during* the first call however
you still have a race condition with a local static in a multi-threaded
situation.

/Leigh


This would have a race condition? I was under the impression that the
instantiation in that case would be atomic, but I never read the
standard myself, so I could be wrong :P.


the code should be :

static SingletonType& SingletonType::instance()
{
     static SingletonType instance;
     return instance;
}

:P

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