Re: Singletons

From:
=?ISO-8859-1?Q?Daniel_Kr=FCgler?= <daniel.kruegler@googlemail.com>
Newsgroups:
comp.lang.c++.moderated
Date:
Sat, 24 Nov 2012 15:59:16 -0800 (PST)
Message-ID:
<k8r67s$v1u$1@dont-email.me>
Am 24.11.2012 19:47, schrieb Frank Birbacher:

Am 22.11.12 06:26, schrieb Daniel Kr?gler:

So you suggest that everyone who uses your singleton is supposed
to call the init function? The advantage of a singleton is to hide
such internal issues.


So, what if you need to pass arguments to initialization?

I also don't see how you can compile-time enforce the essential
invariant of a singleton - namely that only one object of type X
exists.


The header does not even define a class type. So how could anyone
create an instance of it? The mapping that Matthew proposes is:

Logger::GetInstance().doFoo() becomes Logger::doFoo()
where Logger is changed from a class to a namespace. All data is
defined only in the cpp.

The concept is old. Before object orientation this approach was the
way to go.


I must say that I haven't understood that from the OP. I'm familiar with
what you describe above but I don't consider it as a classical singleton
and I surely had not recognized by the posting.

I agree that it has in common with the singleton pattern that it
provides a global point of access of functionality. It might be useful
to add in this context (and to keep some relation to C++ in this
discussion) that CORBA's ORB_init / destroy functions corresponds to
what the OP describes here.

Greetings from Bremen,

Daniel Kr?gler

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