Re: Implicit conversion constructor with template classes

From:
Tom Widmer <tom_usenet@hotmail.com>
Newsgroups:
comp.lang.c++
Date:
Mon, 26 Jun 2006 11:29:55 +0100
Message-ID:
<e7ocmr$b9j$1@nntp.aioe.org>
flopbucket wrote:

Hi,

If I have:

template<class T>
class X
{
....
};

then:

template<class U>
class Y
{
public:
      typedef X<U> NormalType;
      typedef X<const U> ConstType;

      NormalType foo() { return NormalType(); }
};

How can I (or can I?) have conversion from NormalType to ConstType so
the following would work:

Y<int> bar;
ConstType i = bar.foo();


Presumably you can modify Y's code. Can you modify X's too?

Can I have a constructor in Y like "Y(const Y<const T>&)" to provide
implicit conversion? If I do something in Y like:

template<class Z>
Y(const Z&)

That would apply to any type and try to convert, wouldnt it?


Yes, but it would convert it to a Y, not an X.

Is there a way I can specify I can accept a type "const T" when the
template is instantiated with just T?


You have to be careful, since the type obviously needs to work with
const. In your case, something like this should work:

template <class T>
class X
{
public:
   X(X<const T> const&); //construct from const.
};

template <class T>
class X<const T>
{
   //no const T constructor
};

You could move common functionality into a base class to avoid excessive
repetition.

Tom

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