Re: Caseless String

From:
"Le Chaud Lapin" <jaibuduvin@gmail.com>
Newsgroups:
comp.lang.c++.moderated
Date:
18 Nov 2006 02:33:34 -0500
Message-ID:
<1163821750.756636.322370@f16g2000cwb.googlegroups.com>
Le Chaud Lapin wrote:
 so I guess at this point I will

retreat, work with my code, and come up with some concrete examples
that I can present for discussion.

Thanks so far...

Update:

After some fiddling, at least it seems that it is possible to have a
caseless string. I don't have the same knid of warm and fuzzy that I
got when developing, say, Priortized_Associative_Set<>, but it's a
start:

My objective was to do caseless string comparisons:

Caseless_String s1 = "Hello";
String s2 = "HeLLo";
s1 == s2; // true.

I am not sure, but it seems so far that a way to do this is to not
define caseless strings, but a caseless character class:

template <typename C> struct Caseless
{
    typedef C Type;
    C c;
    Caseless(C c = 0) : c(c) {}

// operator C & () {return c;}
} ;

Then define, for example,

String<Caseless<wchar_t> > s3 = "World."
String<wchart_t> s4 = "WORLD."

s3 == s4; // true

The code for template String<> would be written as it would by anyone
making a string class template, with the exception that most of the
member functions would be templates themselves. More about that in a
moment.

The key for caseless comparisons is to define global operators for
comparisons between a Caseless<> character and any other character.
The rule is simple - whenever a Caseless<> character is involved in a
comparison with any other type of character (including another
Caseless<> character), both get converted using toupper before doing
the comparison:

template <typename C, typename X> inline bool operator == (const
Caseless<C> &c, const X &x) {return toupper(c.c) == toupper(x);}
template <typename C, typename X> inline bool operator != (const
Caseless<C> &c, const X &x) {return toupper(c.c) != toupper(x);}

These two functions are just two of a set of functions defined for when
a Casless<> character is present as the right operand, the left
operand, or both operands.

Furthermore, I noticed that std::string does not allow copy
construction from a narrow string to a wide string or vice-versa:

std::string s6 = "Hallo";
std::wstring s7 = s6; // Construction from different type not
permitted.

It seemed reasonable that this should be allowed. The same could be
said for inter-string assignment. I also felt that the programmer
should be left to his own conscience to decide if it is appropriate to
compare, say, a String<char> with a String<wchar_t>; After all, there
are many situations where this is desirable, and where it is known from
context that the character set of that particular String<wchar_t> is
limited to those that could be contained by a char (think IP
addresses), so comparison is guaranteed not to cause any surprises.

To supply these three features:

template <class C1 = char> class String
{
  template <typename C2> String (const String<C2> &that);
  template <typename C2> bool operator == (const String<C2> &) const;
 // template member function for assignment omitted (I lost it
somewhere)
}

Then one could write:

String<Caseless<unsigned int> > s8 = "SALUT LE MONDE."
String<unsigned short> s9 = "Hola, Que Tal?"
String<long double> s10 = s8;
String<int> s11 = s9;
s11 == s9; // True

I have not yet thought about signed-ness for different character types.
 I suspect that there is troube ahead. Still, this seems better than
the other options.

Note finally, that the Caseless<> template could be useful in its own
right. For example, to check to see if string contains the letter 'z'
or 'Z', without regard for case, one could wrap a lower-case 'z' in a
Caseless<>, then supplied the packaged character to a bool contains ()
template member function of the string.

I do have one question:

Caseless<> has only one member, c, whose type is the type of the
character being wrapped. I used Visual C++ to verify that
sizeof(Caseless<char>) == 1. This makes sense. There is only 1 field,
and it has an alignment requirement of 1-byte.

I would like to know if I can rely on this behavior in general. IOW,
when I make an array of Caseless<>, am I guranteed that packing will be
as optimal as it would have been had I not wrapped the character in
Casless<>, based on the fact that there is one and only one member of
the struct?

-Le Chaud Lapin-

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