Re: How to externally impose operators new/delete

From:
Carl Barron <cbarron413@adelphia.net>
Newsgroups:
comp.lang.c++.moderated
Date:
Tue, 10 Jul 2007 06:26:07 CST
Message-ID:
<090720072204312863%cbarron413@adelphia.net>
In article <1183978050.077637.160950@q75g2000hsh.googlegroups.com>,
CodeCracker <sanjaym365@gmail.com> wrote:

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On Jul 6, 4:47 pm, Zeljko Vrba <zvrba.nos...@ifi.uio.no> wrote:

I guess that the "usual" way to impose new/delete upon a class X is to
derive from X, as in:

class X1 : public X {
        void *operator new(size_t);
        void operator delete(void*);

};
'

   or derive X from a templated struct like:

    template <class Derived> struct allocation
    {
       void * operator new (size_t) { /* default op new desired */}
       void operator delete(void *) { /* default op delete desired */}
    };

    for each class needing different allocation specialize the template.

    templae <> struct allocation<X>
    {
       void *operator new(size_t);
       void operator delete();
    };

    class X:public allocation<X>
    {
       // ....
    };

    template <>
    void * allocation<X>::operator new ()
    {
       // impliment it
    }

    template <>
    void allocation<X>::operator delete(void *)
    {
       // implement it
    }

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