Re: Problem with operator << and templates

From:
James Kanze <james.kanze@gmail.com>
Newsgroups:
comp.lang.c++
Date:
Sat, 2 Aug 2008 14:56:54 -0700 (PDT)
Message-ID:
<47653f1f-0a5f-4c75-8619-3fef4d997538@c58g2000hsc.googlegroups.com>
On Aug 2, 10:04 pm, "kwikius" <a...@servocomm.freeserve.co.uk> wrote:

"Dar=EDo Griffo" <dario.griffo.lis...@gmail.com> wrote in message

news:b6837608-78d8-4bc4-bb0e-0bafc40de37b@a1g2000hsb.googlegroups.com...

I'm having an error with this code

#include <iostream>

template < typename T> class TestOpTemplate
{
public:
friend std::ostream& operator<< <>(std::ostream& os, const
TestOpTemplate<T>& m);
};


#include <iostream>

template < typename T> class TestOpTemplate
{
public:
friend std::ostream& operator<<(std::ostream& os, const
TestOpTemplate<T>& m);
};


Be careful. That declares a non-template function as friend, so
he'll have to implement a non-template function for every
instance of TestOpTemplate.

I know that the current draft very explicitly provides for three
alternatives with regards to friend: a non-template, a template
for which only the corresponding specialization is a friend, and
a template for which all specializations are friend. For some
reason, however, I think that this is a recent clarification or
fix, and the compilers vary in what they actually implement
(except that all support a non-template as friend in more or
less the same manner). Anyway, my "standard" solution is to
define a public member function print(), and then define the
operator<< inline, which just calls it, e.g.:

    template< typename T >
    class TestOpTemplate
    {
    public:
        void print( std::ostream& ) ;
        friend std::ostream& operator<<(
            std::ostream& dest,
            TestOpTemplate< T > const& obj )
        {
            obj.print( dest ) ;
            return dest ;
        }
    } ;

Since the friend function is defined each time the template is
specialized, it doesn't matter that it's not a template; you get
a new non-template function for each type.

Of course, in practice, the case comes up fairly often, so I've
moved these functions down into a templated base class, so it's
sufficient that my class derives from it, e.g.:

    template< typename T >
    struct IOStreamOperators
    {
        friend std::ostream& operator<<(
            std::ostream& dest,
            T const& obj )
        {
            obj.print( dest ) ;
            return dest ;
        }
        friend std::istream& operator>>(
            std::istream& source,
            T& obj )
        {
            obj.scan( source ) ;
            return source ;
        }
    } ;

    template< typename T >
    class TestOpTemplate
        : public IOStreamOperators< TestOpTemplate < T > >
    {
    public:
        void print( std::ostream& ) ;
    } ;

And in case it isn't obvious:

 -- the only reason for the friend in these cases is to allow
    you to define the non-member function in the class
    definition, and

 -- if you never used one of the functions in IOStreamOperators,
    it won't be instantiated, so you won't get an error if the
    member function it calls isn't present.

--
James Kanze (GABI Software) email:james.kanze@gmail.com
Conseils en informatique orient=E9e objet/
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