Using the Boost Parameter Library in a class hierarchy

From:
"Alf P. Steinbach" <alfps@start.no>
Newsgroups:
comp.lang.c++
Date:
Wed, 10 Mar 2010 08:09:21 +0100
Message-ID:
<hn7gj2$g1n$1@news.eternal-september.org>
Some time ago (years?) I posted a question here about ideas for implementing
option packs, corresponding to optional arguments, that could be extended
through derivation, and came up with a pure C++ solution -- another
possibility mentioned then was code generation using a script.

Looking into essentially the same issue I now found that it's /possible/ to use
the Boost Parameter Library, as exemplified by ...

<code>
#include <iostream>
using namespace std;

#include <boost/parameter.hpp>

namespace abstractButton {
     BOOST_PARAMETER_NAME( none ) // Just to create "empty" ArgumentPack.
     BOOST_PARAMETER_NAME( hTextAlign )
} // namespace abstractButton

struct AbstractButton
{
     struct Params
     {
         int hTextAlign;

         template< class ArgumentPack >
         Params( ArgumentPack const& args )
             : hTextAlign( args[abstractButton::_hTextAlign | 0] )
         {}
     };

     void show( Params const& params )
     {
         cout << params.hTextAlign << endl;
     }

     AbstractButton()
     { show( abstractButton::_none = 0 ); }

     template< class ArgumentPack >
     AbstractButton( ArgumentPack const& args )
     { show( args ); }
};

namespace checkBox {
     using namespace abstractButton;
     namespace tag { using namespace abstractButton::tag; }
     BOOST_PARAMETER_NAME( isAuto )
} // namespace checkBox

struct CheckBox: AbstractButton
{
     struct Params: AbstractButton::Params
     {
         bool isAuto;

         template< class ArgumentPack >
         Params( ArgumentPack const& args )
             : AbstractButton::Params( args )
             , isAuto( args[checkBox::_isAuto | true] )
         {}
     };

     void show( Params const& params )
     {
         cout << boolalpha << params.isAuto << endl;
     }

     CheckBox()
         : AbstractButton( checkBox::_none = 0 )
     { show( checkBox::_none = 0 ); }

     template< class ArgumentPack >
     CheckBox( ArgumentPack const& args )
         : AbstractButton( args )
     { show( args ); }
};

int main()
{
     using namespace checkBox;

     CheckBox widget1;
     cout << endl;

     CheckBox widget2((
         _hTextAlign = 1
         ));
     cout << endl;

     CheckBox widget3((
         _hTextAlign = 1,
         _isAuto = false
         ));
}
</code>

I'm guessing that there must be a simpler way to create an empty ArgumentPack,
but that's not my main question.

I see two problems with the above:

   A) A kind of unstrict typing: the constructors will accept any boost
      ArgumentPack whatsoever, with any irrelevant options. Can this be
      avoided without introducing undue complexity & verbosity?

   B) That default values must be specified where the arguments are extracted.
      In this code I centralized that by defining Params classes to unpack the
      supplied arguments. But I'm not sure how well that idea plays in more
      real code?

A sort of academic additional problem: I'm guessing that the use of the comma
operator in the calls involves O(n^2) copying, but I can't see that it would be
a practical problem?

And since I've never used this Boost library before, is the way I'm using it
reasonable, or is there a Better Way (or Ways)?

Cheers,

- Alf

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