Re: Macro To Generate Inline Assembly
In article
<cd16a402-7f07-4367-ad9d-45297e2c0325@l64g2000hse.googlegroups.com>, Le
Chaud Lapin <jaibuduvin@gmail.com> wrote:
There is also the matter of superfluous instructions being added even
to the inline function,
All this depends on the compiler and what it does with inline and
asm:)
inline std::uint32_t f()
{
const std::uint32_t a= ~0;
const std::uint16_t b= ~0;
return a/b;
}
produces:
lis r2,1 // load high word of r2 with 1
add r2,r2,1 // r2 = r2 + 1
no pre-call code and only a move to memory on exit since I tested it
witn
void g() {std::uint_32_t x = f();}
so what is the point?? low level code depends on the compiler and
definitely the hardware involved.
BTW in 10 years I have written only one assembler routine and it
was to swap bytes converting the endianness of a binary file of 16 bit
ints, using a processor specific instruction that did this 32bits at a
time.
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