Re: How to use CreateProcess for multiple processes?

From:
Ami <ver_amitabh@yahoo.com>
Newsgroups:
microsoft.public.vc.language
Date:
Wed, 19 Nov 2008 02:52:25 -0800 (PST)
Message-ID:
<372052dc-4c8d-4359-8c52-ca3325ae5c41@k36g2000pri.googlegroups.com>
On Nov 19, 8:44 am, Tommy <b...@reallybad.com> wrote:

Tommy wrote:

Tommy wrote:

So its a perpetual motion concept, which stops when the bucket is empt=

y.

Ami, I wrote this very quickly to illustrate the bucket/worker threads
method. Attached is:

    TestMaster.Cpp
    TestSlave.cpp

Note: I wrote this very quickly, and its proof of concept. I'm sure
there are part that can be done more cleanly or C++ correct.


Attached is slightly cleaner testmaster, CBucket had missing
destructor, added sync to Add function.

Note, I change the constant MAX_WORKERS = 20 and it screamed on my
machine. :-) With good simulation of testslave, you can make your
master pretty solid.

[testmaster.cpp4K ]#include <stdio.h>
#include <afx.h>
#include <afxtempl.h>
#include <conio.h>

//------------------------------------------------------

const DWORD MAX_JOBS = 100;
const DWORD MAX_WORKERS = 20;
const char *SLAVE_EXE = "testslave.exe";

typedef struct _tagTSlaveData {
   char szUser[256];
   char szPwd[256];
   char szHost[256];

} TSlaveData;

typedef struct _tagTThreadData {
   DWORD index;
   DWORD dwStartTime;
   DWORD dwEndTime;
   DWORD dwExitCode;
   TSlaveData sd;

} TThreadData;

class CBucket : public CList< TSlaveData, TSlaveData>
{
public:
    CBucket() { InitializeCriticalSection(&cs); }
    ~CBucket() { DeleteCriticalSection(&cs); }
    void Add( const TSlaveData &o )
      {
         EnterCriticalSection(&cs);
         AddHead( o );
         LeaveCriticalSection(&cs);
      }

    void Add(const char *user, const char *pwd, const char *host)
      {
         TSlaveData td = {0};
         strncpy(td.szUser,user,sizeof(td.szUser));
         strncpy(td.szPwd,pwd,sizeof(td.szPwd));
         strncpy(td.szHost,host,sizeof(td.szHost));
         Add(td);
      }
    BOOL Fetch(TSlaveData &o)
      {
         EnterCriticalSection(&cs);
         BOOL res = !IsEmpty();
         if (res) o = RemoveTail();
         LeaveCriticalSection(&cs);
         return res;
      }
private:
   CRITICAL_SECTION cs;

} Bucket;

//----------------------------------------------------------------
// Slave Work
//----------------------------------------------------------------

BOOL SlaveWork(TThreadData *data)
{
    STARTUPINFO si;
    ZeroMemory(&si, sizeof(si));
    PROCESS_INFORMATION pi;
    ZeroMemory(&pi, sizeof(pi));

    CString sCmd;
    sCmd.Format("%s %d /user:%s /pwd:%s /host:%s",
                SLAVE_EXE,
                data->index+1,
                data->sd.szUser,
                data->sd.szPwd,
                data->sd.szHost);

    if (!CreateProcess(NULL, (LPSTR &)sCmd,
                       NULL, NULL, FALSE, 0, NULL=

, NULL, &si, &pi)) {

        return FALSE;
    }
    CloseHandle(pi.hThread);
    if (WAIT_OBJECT_0== WaitForSingleObject(pi.hProcess, INFINITE=

)) {

       GetExitCodeProcess(pi.hProcess, &data->dwExitCode);
    }
    CloseHandle(pi.hProcess);
    return TRUE;

}

void WINAPI SlaveThread(TThreadData *data)
{
    data->dwStartTime = GetTickCount();
    TSlaveData sd;
    while (Bucket.Fetch(sd)) {
        data->sd = sd;
        SlaveWork(data);
    }
    data->dwEndTime = GetTickCount();
    return;

}

void DoThreads()
{
    TThreadData ThreadData[MAX_WORKERS] = {0};
    ZeroMemory(&ThreadData,sizeof(ThreadData));

    HANDLE hThreads[MAX_WORKERS] = {0};
    DWORD tid;
    DWORD i;
    for(i=0;i < MAX_WORKERS; i++){
        ThreadData[i].index = i;
        hThreads[i] = CreateThread(
                      NULL,
                      0,
                      (LPTHREAD_START_ROUTINE) Slav=

eThread,

                      (void *)&ThreadData[i],
                      0,
                      &tid);
    }

    DWORD dwMasterTime = GetTickCount();
    DWORD nRemaining = 0;
    while (WaitForMultipleObjects(MAX_WORKERS, hThreads, TRUE, 1000) =

== WAIT_TIMEOUT) {

       int n = Bucket.GetSize();
       if (n != nRemaining) {
          nRemaining = n;
          printf("- Remaining: %d\n",nRemaining);
       }
       if (_kbhit() && _getch() == 27) {
          break;
       }
    }
    dwMasterTime = GetTickCount() - dwMasterTime;
    _cprintf("* Done\n");

    // show some thread times

    DWORD dwTime = 0;
    for (i = 0; i < MAX_WORKERS; i++) {
       TThreadData dt = ThreadData[i];
       dwTime += dt.dwEndTime-dt.dwStartTime;
       printf("%-3d | Time: %-6d\n",
                  i,dt.dwEndTime-dt.dwStartTime);
    }
    printf("---------------------------------------\n");
    printf("Total Slave Time : %d\n",dwTime);
    printf("Total Master Time : %d\n",dwMasterTime);

}

void FillBucket()
{
    for (int i = 0; i < MAX_JOBS; i++)
    {
         Bucket.Add("user","password", "host");
    }

}

//----------------------------------------------------------------
// Main Thread
//----------------------------------------------------------------

int main(char argc, char *argv[])
{

    FillBucket();

    DoThreads();

    return 0;

}


Hello Tommy,
     Many thanks for such a detailed explanation. your code rocks. I
will be adopting it for my need and let you know in case of any
problem.
Thanks a bunch again.. you really ROCK!!
Regards,

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