Re: Assigning values to a struct

From:
"Victor Bazarov" <v.Abazarov@comAcast.net>
Newsgroups:
comp.lang.c++
Date:
Wed, 29 Aug 2007 16:48:39 -0400
Message-ID:
<fb4m35$6q4$1@news.datemas.de>
Cliff wrote:

On Aug 29, 12:59 am, "Alf P. Steinbach" <al...@start.no> wrote:

Try

   BoxColor const color = { 10, 20, 30 };

Cheers, & hth.,

- Alf


Hi Alf,

Sorry, I should have said, a single instance of this TBoxColour gets
assigned new values in 100's of locations throughout the code.

I suppose the only way is:

Col.Red = 10;
Col.Green = 20;
Col.Blue = 30;

The original method looks more elegant, This is just ugly, but more
importantly it's not easy for me to change the code with a simple
search and replace.


You can define a function (a pseudo-constructor):

    BoxColor createBoxColor(int a, int b, int c) {
        BoxColor bc = { a, b, c };
        return bc;
    }

and then use it anywhere you need to assign:

    Col = createBoxColor(10, 20, 30);

(I understand that I barge in without reading the rest of the thread,
sorry for that; if what I wrote is bogus, forgive me and ignore it)

V
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