Re: Snake Game problem
On Jun 11, 11:56 am, "foolsmart2...@gmail.com"
<foolsmart2...@gmail.com> wrote:
On Jun 11, 1:53 am, Linlin Yan <yanlinli...@gmail.com> wrote:
On Jun 10, 9:51 pm, "foolsmart2...@gmail.com"
<foolsmart2...@gmail.com> wrote:
On Jun 10, 7:24 pm, Linlin Yan <yanlinli...@gmail.com> wrote:
These is no ';' after your struct CarType definition. Does it cause
your problem?
And try to use 'void getYourCar(struct CarType & car);' instead?
On Jun 10, 7:06 pm, "foolsmart2...@gmail.com"
<foolsmart2...@gmail.com> wrote:
On Jun 10, 12:50 pm, "foolsmart2...@gmail.com"
<foolsmart2...@gmail.com> wrote:
I have written a snake game. There are 2 levels in the game(I=
finished 1st level). It can run in VC++ without problem but,=
when I
run it on the dev C++ 4.9.9.2, it cannot run. I want to p=
ractice my
programming in Dev C++ rather than in VC++. What can I do now?
The Game:
--- writing a snake game using color console window.
1-player game. The player makes use of 4 arrow keys to operate t=
he
movement
to chase and eat as much food (#) as possible. Food with a diffe=
rent
color has
score. The game will end when the snake hits itself or the playe=
r hits
ESC key.
-----Use link list is a must.
Thanks!
Owing to the file is quite a lot of code, I think I will use anoth=
er
method to tell you the error. But now, I suffer a problem in De=
v C++,
here is the code:
#include<iostream>
#include<iomanip>
#include<string>
using namespace std;
struct CarType{
string maker;
int year;
float price;
}
void getYourCar(CarType & car);
int main()
{
CarType myCar, yourCar;
myCar.make = "Mercedes";
myCar.year = 2008;
myCar.price = 556653;
getYourCar(yourCar);
cout << "Your car is a: " << yourCar.maker << endl;
cout << fixed << showpoint << setprecision(2) <<
"I will offer $" << yourCar.price -100 << "for =
your car."
<<endl;
system("pause");
return 0;
}
void getYourCar(CarType & car)
{
cout << "Enter your maker: ";
cin >> car.maker;
cout << "Enter the year: ";
cin >> car.year;
cout << "Enter the price:$";
cin >> car.price;
}
Error messages are gotten.
Compiler: Default compiler
Executing g++.exe...
g++.exe "C:\Documents and Settings\Desktop\structtest.cpp" -o "C:
\Documents and Settings\Desktop\structtest.exe" -I"C:\Dev-C=
pp\lib
\gcc\mingw32\3.4.2\include" -I"C:\Dev-Cpp\include\c++
\3.4.2\backward" -I"C:\Dev-Cpp\include\c++\3.4.2\mingw32" -I=
"C:\Dev-
Cpp\include\c++\3.4.2" -I"C:\Dev-Cpp\include" -L"C:\Dev-Cpp=
\lib"
C:\Documents and Settings\Desktop\structtest.cpp:12: error: new ty=
pes
may not be defined in a return type
C:\Documents and Settings\Desktop\structtest.cpp:12: error: two or=
more data types in declaration of `getYourCar'
C:\Documents and Settings\Desktop\structtest.cpp: In function `int=
main()':
C:\Documents and Settings\Desktop\structtest.cpp:19: error: 'struc=
t
CarType' has no member named 'make'
C:\Documents and Settings\Desktop\structtest.cpp: In function `voi=
d
getYourCar(CarType&)':
C:\Documents and Settings\Desktop\structtest.cpp:35: error: new
declaration `void getYourCar(CarType&)'
C:\Documents and Settings\Desktop\structtest.cpp:12: error: ambigu=
ates
old declaration `CarType getYourCar(CarType&)'
Execution terminated
This code should be no problem, why it still cannot run in Dev C++=
?
Oh, you are right, it is my careless mistake.
Now , the following is my snake game's error:
Compiler: Default compiler
Building Makefile: "E:\Dev C++\CityU\Snake\Makefile.win"
Executing make...
make.exe -f "E:\Dev C++\CityU\Snake\Makefile.win" all
g++.exe -D__DEBUG__ -c main.cpp -o main.o -I"C:/Dev-Cpp/lib/gcc/
mingw32/3.4.2/include" -I"C:/Dev-Cpp/include/c++/3.4.2/backward" =
-
I"C:/Dev-Cpp/include/c++/3.4.2/mingw32" -I"C:/Dev-Cpp/include/c++/
3.4.2" -I"C:/Dev-Cpp/include" -g3
In file included from SnakeList.h:5,
from FoodList.h:10,
from main.cpp:13:
SnakeNode.h:19:7: warning: extra tokens at end of #endif directive
g++.exe -D__DEBUG__ FoodList.o FoodNode.o main.o SnakeList.o
SnakeNode.o -o "Snake.exe" -L"C:/Dev-Cpp/lib" colorScreen.a timer.a=
-
g3
Execution terminated
Compilation successful
Since here it said 'successful', why did you still ask about wrongs?
Maybe some functions you used are not standard. So the program can not
run as you think. I think you can debug into your code, and try to
find standard way to implement them.
-----------here is SnakeList.h------------------
#ifndef _SNAKE_LIST_
#define _SNAKE_LIST_
#include "colorScreen.h"
#include "SnakeNode.h"
#include "FoodList.h"
class SnakeList
{
public:
SnakeList(ColorScreen& g);
SnakeList();
~SnakeList();
void adds (ColorScreen g, int x,int y,char in) ;
//void adds (ColorScreen g,int x,int y,char in) ;
void display(const SnakeNode* ptr,ColorScreen g,int sx=
,int sy,char
in) ;
void display(ColorScreen g,int sx, int sy,char in) ;
// function to search X hits body;
bool search(SnakeNode* ptr);
bool search();
void move(ColorScreen g,int x,int y, char in);
void move(SnakeNode*& ptr,ColorScreen g, int x,int y, =
char in);
void clear(SnakeNode*& ptr,ColorScreen g, int sx,int s=
y);
void clear(ColorScreen g,int sx,int sy);
int length (const SnakeNode* ptr) const;
int length() const;
private:
ColorScreen sGame;
int maxlen,size;
SnakeNode *head;
};
#endif
---------------------------------------
What is wrong?- Hide quoted text -
- Show quoted text -- Hide quoted text -
- Show quoted text -
Actually, it runs with a cmd-like board without anything. But in VC+
+, there are pictures and I can play it but in dev C++, it cannot!
Since you use 'int main()' as main function, the application is
compiled as a console one, which opens the cmd window. Windows
application's main function must be WinMain(). I think you need to
check the compiling and linking options.
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