Re: Snake Game problem
On Jun 11, 11:56 am, "foolsmart2...@gmail.com"
On Jun 11, 1:53 am, Linlin Yan <yanlinli...@gmail.com> wrote:
On Jun 10, 9:51 pm, "foolsmart2...@gmail.com"
On Jun 10, 7:24 pm, Linlin Yan <yanlinli...@gmail.com> wrote:
These is no ';' after your struct CarType definition. Does it cause
And try to use 'void getYourCar(struct CarType & car);' instead?
On Jun 10, 7:06 pm, "foolsmart2...@gmail.com"
On Jun 10, 12:50 pm, "foolsmart2...@gmail.com"
I have written a snake game. There are 2 levels in the game(I=
finished 1st level). It can run in VC++ without problem but,=
run it on the dev C++ 220.127.116.11, it cannot run. I want to p=
programming in Dev C++ rather than in VC++. What can I do now?
--- writing a snake game using color console window.
1-player game. The player makes use of 4 arrow keys to operate t=
to chase and eat as much food (#) as possible. Food with a diffe=
score. The game will end when the snake hits itself or the playe=
-----Use link list is a must.
Owing to the file is quite a lot of code, I think I will use anoth=
method to tell you the error. But now, I suffer a problem in De=
here is the code:
using namespace std;
void getYourCar(CarType & car);
CarType myCar, yourCar;
myCar.make = "Mercedes";
myCar.year = 2008;
myCar.price = 556653;
cout << "Your car is a: " << yourCar.maker << endl;
cout << fixed << showpoint << setprecision(2) <<
"I will offer $" << yourCar.price -100 << "for =
void getYourCar(CarType & car)
cout << "Enter your maker: ";
cin >> car.maker;
cout << "Enter the year: ";
cin >> car.year;
cout << "Enter the price:$";
cin >> car.price;
Error messages are gotten.
Compiler: Default compiler
g++.exe "C:\Documents and Settings\Desktop\structtest.cpp" -o "C:
\Documents and Settings\Desktop\structtest.exe" -I"C:\Dev-C=
\3.4.2\backward" -I"C:\Dev-Cpp\include\c++\3.4.2\mingw32" -I=
Cpp\include\c++\3.4.2" -I"C:\Dev-Cpp\include" -L"C:\Dev-Cpp=
C:\Documents and Settings\Desktop\structtest.cpp:12: error: new ty=
may not be defined in a return type
C:\Documents and Settings\Desktop\structtest.cpp:12: error: two or=
more data types in declaration of `getYourCar'
C:\Documents and Settings\Desktop\structtest.cpp: In function `int=
C:\Documents and Settings\Desktop\structtest.cpp:19: error: 'struc=
CarType' has no member named 'make'
C:\Documents and Settings\Desktop\structtest.cpp: In function `voi=
C:\Documents and Settings\Desktop\structtest.cpp:35: error: new
declaration `void getYourCar(CarType&)'
C:\Documents and Settings\Desktop\structtest.cpp:12: error: ambigu=
old declaration `CarType getYourCar(CarType&)'
This code should be no problem, why it still cannot run in Dev C++=
Oh, you are right, it is my careless mistake.
Now , the following is my snake game's error:
Compiler: Default compiler
Building Makefile: "E:\Dev C++\CityU\Snake\Makefile.win"
make.exe -f "E:\Dev C++\CityU\Snake\Makefile.win" all
g++.exe -D__DEBUG__ -c main.cpp -o main.o -I"C:/Dev-Cpp/lib/gcc/
mingw32/3.4.2/include" -I"C:/Dev-Cpp/include/c++/3.4.2/backward" =
3.4.2" -I"C:/Dev-Cpp/include" -g3
In file included from SnakeList.h:5,
SnakeNode.h:19:7: warning: extra tokens at end of #endif directive
g++.exe -D__DEBUG__ FoodList.o FoodNode.o main.o SnakeList.o
SnakeNode.o -o "Snake.exe" -L"C:/Dev-Cpp/lib" colorScreen.a timer.a=
Since here it said 'successful', why did you still ask about wrongs?
Maybe some functions you used are not standard. So the program can not
run as you think. I think you can debug into your code, and try to
find standard way to implement them.
-----------here is SnakeList.h------------------
void adds (ColorScreen g, int x,int y,char in) ;
//void adds (ColorScreen g,int x,int y,char in) ;
void display(const SnakeNode* ptr,ColorScreen g,int sx=
void display(ColorScreen g,int sx, int sy,char in) ;
// function to search X hits body;
bool search(SnakeNode* ptr);
void move(ColorScreen g,int x,int y, char in);
void move(SnakeNode*& ptr,ColorScreen g, int x,int y, =
void clear(SnakeNode*& ptr,ColorScreen g, int sx,int s=
void clear(ColorScreen g,int sx,int sy);
int length (const SnakeNode* ptr) const;
int length() const;
What is wrong?- Hide quoted text -
- Show quoted text -- Hide quoted text -
- Show quoted text -
Actually, it runs with a cmd-like board without anything. But in VC+
+, there are pictures and I can play it but in dev C++, it cannot!
Since you use 'int main()' as main function, the application is
compiled as a console one, which opens the cmd window. Windows
application's main function must be WinMain(). I think you need to
check the compiling and linking options.
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