Re: same overhead in calling virtual and non virtual member function...?
* ypjofficial@indiatimes.com:
As in this scenario I strongly feel that, every time the compiler has
to look into the vtable irrespective of the virtuality or non
virtuality of the function.If it finds the function entry in the vtable
then it calls the function from there otherwise if it doesn't find any
entry into the vtable it looks for the non virtual function and then
execute the fuction code?
No.
First off, the language does not require a vtable, although in practice
all implementations you're likely to encounter are vtable-based.
If a function is non-virtual the function address (where its code
resides in memory) is known at compile time, at least symbolically.
That's all you need to issue a call to the function. When a function is
virtual and is called virtually in the source code, the function address
is not necessarily known at compile time, because it then depends on the
object the function is called on, so in that case the compiler may have
to insert code that looks up the function address in the vtable
specified by the object.
<netiquette>
By the way, please don't cross-post to clc++ and clc++m.
Generally you get answers faster in clc++, but when you're crossposting
to a moderated group every article is held up in all groups until it's
accepted (or rejected), so you don't get faster answers: at best you
gain a somewhat broader audience, but some answers you'd otherwise have
had may not be posted (because some posters don't care to wait for the
turnaround of a moderated group), some answers you'd otherwise have had
may be rejected, you run a much higher chance of thread drift, and
you're annoying and worse those who unwittingly reply to your clc++
article expecting their response to show up more or less immediately.
Multiposting -- posting separately -- is an even worse idea, because
the poster then Really Annoys those who reply in one group only to find
the same article posted separately in another group.
A month or two ago there was a surge of multiposting in clc++m. I
generally think of those who multi-post without reason as being either
idiots or non-caring egoists or both (unless they are clearly
first-timers on the net), and I would not be surprised if that's how
most others also view them. Happily multi-posting is not what you did
here, but don't do it. ;-)
</netiquette>
--
A: Because it messes up the order in which people normally read text.
Q: Why is it such a bad thing?
A: Top-posting.
Q: What is the most annoying thing on usenet and in e-mail?
[ See http://www.gotw.ca/resources/clcm.htm for info about ]
[ comp.lang.c++.moderated. First time posters: Do this! ]