Re: multiple threads close, wait, join

From:
Knute Johnson <nospam@rabbitbrush.frazmtn.com>
Newsgroups:
comp.lang.java.programmer
Date:
Sat, 21 Jul 2007 08:21:20 -0700
Message-ID:
<Rvpoi.1975$dA7.966@newsfe16.lga>
sam.n.seaborn@gmail.com wrote:

Hello,

I am writing a world clock in Java. The basic requirements are:
Input is a list of time zones e.g. EST, NZ, UTC
clock ticks on and at the end of each second, prints out 1 line per
time zone
e.g
UTC: 9:50:00 AM
EDT: 5:50:00 AM
NZST: 9:50:00 PM
---
UTC: 9:50:01 AM
EDT: 5:50:01 AM
NZST: 9:50:01 PM

My questions (mostly for my own edification, hopefully useful to other
readers too):

1. I'm thinking of using one thread for each timezone. Prevailing
wisdom seems to indicate that multiple threads, i.e. more than 2X on a
machine with X processors, is generally not useful for performance.
But my idea is this. Each thread (timezone) can sleep(1000)
independently so that at the end of each second of wall-clock-time,
the display can be in relative sync. (This is a simple clock, not
looking for atomic precision.) The question is: does this design sound
sensible or is it just easier to have a single thread sleep for a
second and loop through the time zones and print them out?

2. The next version will be graphical i.e. visualize a simple GUI with
one pane (or graphical equivalent) per time zone that gets refreshed
somewhat synchronously. There's obviously a wealth of material on
designing this sort of thing (I have googled quite a bit about this).
My question is: is there a focused article or tutorial that talks
about how several graphical panes (or windows or whatever) can be
updated simultaneously? How does the multi-thread design affect this?
I'm thinking that each thread can drive its own pane and still
maintain synchronization.

TIA!

Sam N Seaborn


I would think that you would want all the clocks to update at the same
instant. In that case I would use one timer and write your list of
times or update the graphics of all clocks at the same time. It will be
more difficult to synchronize the actions of multiple thread than a
single thread or timer.

--

Knute Johnson
email s/nospam/knute/

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