Re: java.awt.Frame - How to repaint without background update
solved:
Adding additonal update method makes that Background is not displayed
public void update(Graphics g) { paint(g); }
Maciek
--
Regards
On 2011-08-05 13:15, MaciekL wrote:
import java.awt.*;
import java.awt.image.*;
public class TestApp extends Frame implements Runnable
{
BufferedImage img = new BufferedImage(640, 480,
BufferedImage.TYPE_INT_RGB);
public TestApp()
{
Graphics g = img.getGraphics();
g.setColor(Color.RED);
g.drawRect(0, 0, img.getWidth() - 1, img.getHeight() - 1);
g.setColor(Color.BLUE);
g.fillRect(1, 1, img.getWidth() - 2, img.getHeight() - 2);
(new Thread(this)).start();
}
public void run()
{
while (true)
{
try { Thread.sleep(100); }
catch (Exception e) { }
repaint();
}
}
public void paint(Graphics g)
{
g.drawImage(img, 50, 50, this);
}
public static void main(String [] args)
{
Frame frame = new TestApp();
frame.setSize(740, 580);
frame.setLocation(50, 50);
frame.setVisible(true);
}
}
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