Re: What is the quickest way to play sound?

From:
Andrew Thompson <andrewthommo@gmail.com>
Newsgroups:
comp.lang.java.programmer
Date:
Sun, 25 May 2008 03:35:31 -0700 (PDT)
Message-ID:
<539b882c-7ef8-4890-87ee-b9becc47fe06@w8g2000prd.googlegroups.com>
On May 25, 7:09 pm, pek <kimwl...@gmail.com> wrote:

On May 25, 7:10 am, Andrew Thompson <andrewtho...@gmail.com> wrote:> On Ma=

y 25, 12:50 pm, pek <kimwl...@gmail.com> wrote:

...
...If you can convert it
to one of the formats supported by J2SE, it becomes
simpler.


Of course not. ;) I just found it like this. I could easily convert it
in wav.


Then try something along these lines (it
is even easier for an applet)..

<sscce>
import javax.sound.sampled.Clip;
import javax.sound.sampled.AudioSystem;
import javax.sound.sampled.LineUnavailableException;
import javax.sound.sampled.AudioInputStream;

import java.net.*;
import javax.swing.*;

class PlayClip {
  public static void main(String[] args) throws Exception {
    URL soundLocation = new URL(
      "file:C:/the.wav");
    // can use one clip many times
    Clip clip = AudioSystem.getClip();

    AudioInputStream inputStream =
      AudioSystem.getAudioInputStream(soundLocation);
    clip.open( inputStream );
    clip.loop(50);
    clip.start();

    // kludge to prevent the main() from exiting.
    JFrame f = new JFrame();
    f.setDefaultCloseOperation( JFrame.EXIT_ON_CLOSE );

    f.getContentPane().add( new
      JLabel(soundLocation.toURI().toString()) );
    f.pack();

    f.setVisible(true);
  }
}
</sscce>

--
Andrew T.
PhySci.org

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