Re: offset-based hash table for ASCII data

From:
ram@zedat.fu-berlin.de (Stefan Ram)
Newsgroups:
comp.lang.java.programmer
Date:
16 Apr 2008 22:46:09 GMT
Message-ID:
<data-20080417004039@ram.dialup.fu-berlin.de>
Mark Space <markspace@sbc.global.net> writes:

The OP wants the whole data structure, right down to the
pointer and the values used for hash codes.


  The experimental GPL-library ?ram.jar? contains a serializer
  (not tested, so it still might contain bugs):

public class Main
{ public static void main( final java.lang.String[] args )
  { final java.util.HashMap<java.lang.String,java.lang.Integer> hashMap
    = new java.util.HashMap<java.lang.String,java.lang.Integer>();
    hashMap.put( "a", 1 );
    hashMap.put( "b", 2 );
    java.lang.System.out.println
    ( new de.dclj.ram.notation.junobjects.Junobjects().dump( hashMap )); }}

< &objectmap
  object =
  < &java.util.HashMap
    entrySet =
    < >
    loadFactor =
    < &float 0.75 >
    modCount =
    < &int 2 >
    size =
    < &int 2 >
    table =
    < &[java.util.HashMap.Entry[]]
      < null >
      < null >
      < null >
      < null >
      < &java.util.HashMap.Entry zz0 >
      < null >
      < null >
      < &java.util.HashMap.Entry zz1 >
      < null >
      < null >
      < null >
      < null >
      < null >
      < null >
      < null >
      < null >>
    threshold =
    < &int 12 >>
  zz0 =
  < &java.util.HashMap.Entry
    hash =
    < &int 100 >
    key =
    < &java.lang.String zz2 >
    next =
    < >
    value =
    < &java.lang.Integer zz3 >>
  zz1 =
  < &java.util.HashMap.Entry
    hash =
    < &int 103 >
    key =
    < &java.lang.String zz4 >
    next =
    < >
    value =
    < &java.lang.Integer zz5 >>
  zz2 =
  < &java.lang.String
    count =
    < &int 1 >
    hash =
    < &int 98 >
    offset =
    < &int 0 >
    value =
    < &[char[]] b >>
  zz3 =
  < &java.lang.Integer
    value =
    < &int 2 >>
  zz4 =
  < &java.lang.String
    count =
    < &int 1 >
    hash =
    < &int 97 >
    offset =
    < &int 0 >
    value =
    < &[char[]] a >>
  zz5 =
  < &java.lang.Integer
    value =
    < &int 1 >>>

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                               Your wish is not granted unless it's a dish,
                               A fish on a dish, is that what you wish??
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