Reseting the ball after changes

From:
Michael Adedeji <yankosmgt@gmail.com>
Newsgroups:
comp.lang.java.help
Date:
Mon, 14 Nov 2011 05:14:38 -0800 (PST)
Message-ID:
<1bebffda-d16a-4cb0-b443-6fab7306b8fc@g21g2000yqc.googlegroups.com>
import java.awt.*;

I have done the menu, but I have problem with reseting of the ball,
everytime I change the size or the speed of the ball, it kind of
change the way the sounds works...I kinda figure out that I need to
reset it everytime I change the size or the speed of the ball....does
anyone have an idea how i could go about it

import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.util.Formatter;
import javax.swing.*;
import java.io.File;
import javax.sound.sampled.*;

import helpers.GlobalProperties;
import java.awt.Color;
import java.util.Random;
//private Color ballColor = null;

public class AnimationSound extends JPanel {
    private static final int BOX_WIDTH = 640;
    private static final int BOX_HEIGHT = 480;
    private static final int RATE = 30;
    private File soundFile = new File("resources/snd16.wav");
    private File soundFile2 = new File("resources/soundwrong.wav");
    private Clip clip,clip2;
    private float ballRadius = 50;
    private float ballX = 250 - ballRadius;
    private float ballY = 250 - ballRadius;
    private float ballSpeedX = 6;
    private boolean randomColorMode = false;
    private Color ballColor = null, numberColor = null;
    private Color backgroundColor;

    JMenuBar menubar = new JMenuBar();
    JMenu menu = new JMenu("menu");
    public AnimationSound() {

    JMenu speed = new JMenu("speed");
    JMenu size = new JMenu("Size");
    menu.add(speed);
    menu.add(size);
    JMenuItem big = new JMenuItem("Big");
    JMenuItem small = new JMenuItem("small");
    JMenuItem middium = new JMenuItem("Medium");

    JMenuItem fast = new JMenuItem("Fast");
    JMenuItem normal = new JMenuItem("Normal");
    JMenuItem slow = new JMenuItem("Slow");

    speed.add(fast);
    speed.add(normal);
    speed.add(slow);

    size.add(big);
    size.add(small);
    size.add(middium);
    menubar.add(menu);

        this.setPreferredSize(new Dimension(BOX_WIDTH, BOX_HEIGHT));
        // Prepare a Clip

        try {
            AudioInputStream audioInputStream =
                AudioSystem.getAudioInputStream(soundFile);
            AudioInputStream audioInputStream2 =
                AudioSystem.getAudioInputStream(soundFile2);
            AudioFormat audioFormat = audioInputStream.getFormat();
            AudioFormat audioFormat2 = audioInputStream2.getFormat();
            DataLine.Info dataLineInfo =
                new DataLine.Info(Clip.class, audioFormat);
            DataLine.Info dataLineInfo2 =
                new DataLine.Info(Clip.class, audioFormat2);
            clip = (Clip) AudioSystem.getLine(dataLineInfo);
            clip2 = (Clip) AudioSystem.getLine(dataLineInfo2);
            clip.open(audioInputStream);
            clip2.open(audioInputStream2);
        } catch (Exception e) {
            e.printStackTrace(System.err);
        }
        Timer timer = new Timer(1000 / RATE, new ActionListener() {
            @Override
            public void actionPerformed(ActionEvent e) {
                ballX += ballSpeedX;
                if (ballX - ballRadius < 0) {
                    ballSpeedX = -ballSpeedX;
                    ballX = ballRadius;
                    playSound();
                    //getParameters();
                } else if (ballX + ballRadius > BOX_WIDTH) {
                    ballSpeedX = -ballSpeedX;
                    ballX = BOX_WIDTH - ballRadius;
                    playSound2();
                    //getParameters();
                }
                repaint();

            }
        });
        timer.start();

        fast.addActionListener(new ActionListener() {
        public void actionPerformed(ActionEvent event) {

            ballSpeedX = 10;

        }
      });
       slow.addActionListener(new ActionListener() {
          public void actionPerformed(ActionEvent event) {

             ballSpeedX = 4;

            //ballSpeedX = ballSpeedX + 3;
            //System.exit(0);
          }
        });
       normal.addActionListener(new ActionListener() {
        public void actionPerformed(ActionEvent event) {

           ballSpeedX = 6;

        }
      });
       big.addActionListener(new ActionListener() {
          public void actionPerformed(ActionEvent event) {

            /*if(Selection.equals("Big")){
             */
              ballRadius = 50;

          }
        });
       small.addActionListener(new ActionListener() {
        public void actionPerformed(ActionEvent event) {

          /*if(Selection.equals("Big")){
           */
            ballRadius = 10;

        }
      });

       middium.addActionListener(new ActionListener() {
        public void actionPerformed(ActionEvent event) {

          /*if(Selection.equals("Big")){
           */
            ballRadius = 30;

        }
      });

    }

    // Play the sound in a separate thread.
    private void playSound() {
        Runnable soundPlayer = new Runnable() {
            @Override
            public void run() {
                try {
                    clip.setMicrosecondPosition(0);
                    clip.start();
                } catch (Exception e) {
                    e.printStackTrace();
                }
            }
        };
        new Thread(soundPlayer).start();
    }
    private void playSound2() {
        Runnable soundPlayer2 = new Runnable() {
            @Override
            public void run() {
                try {
                    clip2.setMicrosecondPosition(0);
                    clip2.start();
                } catch (Exception e) {
                    e.printStackTrace();
                }
            }
        };
        new Thread(soundPlayer2).start();
    }

    private void getColors() {
        //if(randomColorMode){
            // this color is used to represent the
            // random color mode
            Random ran = new Random();
            int ranInt = ran.nextInt(4);

            switch(ranInt){
            case 0: ballColor = Color.white;break;
            case 1: ballColor = Color.blue;break;
            case 2: ballColor = Color.yellow;break;
            default: ballColor = Color.red;break;
            //}
        }

        if(ballColor.equals(Color.white)){
            ballColor = Color.white;
            backgroundColor = Color.black;
        }
        else if(ballColor.equals(Color.blue)){
            ballColor = Color.blue;
            backgroundColor = Color.black;
        }
        else if(ballColor.equals(Color.yellow)){
            ballColor = Color.yellow;
            backgroundColor = Color.black;
        }
        else{
            ballColor = Color.red;
            backgroundColor = Color.black;
        }
    }
    private void getParameters() {

       // if(ballColor.equals(Color.black))
        // randomColorMode = true;
        //else
            //randomColorMode = false;

        getColors();
    }

    @Override
    public void paintComponent(Graphics g) {
        getParameters();
        super.paintComponent(g); // Paint background
        //getColors();

        g.setColor(Color.BLACK);
        g.fillRect(0, 0, BOX_WIDTH, BOX_HEIGHT);
        g.setColor(Color.GREEN);
        //this.getParameters();
        g.fillOval(
            (int) (ballX - ballRadius),
            (int) (ballY - ballRadius),
            (int) (2 * ballRadius), (int) (2 * ballRadius));
        g.setColor(Color.WHITE);
        g.setFont(new Font("Dialog", Font.PLAIN, 12));
        StringBuilder sb = new StringBuilder();
        Formatter formatter = new Formatter(sb);
        formatter.format(
            "Ball @(%3.0f) Speed=(%2.0f)", ballX, ballSpeedX);
        g.drawString(sb.toString(), 20, 30);
    }
    public static void main(String[] args) {

        javax.swing.SwingUtilities.invokeLater(new Runnable() {
            @Override

            public void run() {
                AnimationSound Ani = new AnimationSound();
                JFrame frame = new JFrame("A Moving Ball");
                frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
                frame.setContentPane(new AnimationSound());

                frame.add(Ani);
                frame.setJMenuBar(Ani.menubar);
                frame.pack();
                frame.setVisible(true);
            }
        });
    }

}

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