Re: Using "abstract" on a class with no abstract method

From:
ram@zedat.fu-berlin.de (Stefan Ram)
Newsgroups:
comp.lang.java.programmer
Date:
16 Aug 2009 22:31:17 GMT
Message-ID:
<components-20090817002648@ram.dialup.fu-berlin.de>
"Mike Schilling" <mscottschilling@hotmail.com> writes:

Is there a master list of commands, or are they added by optional
components as well?


  There is no master list.

  In the simple case, the commands are part of the component,
  as I have written before:

/*** The clock component ***/

abstract class ClockCommand extends Command {}
class QuitClockCommand extends ClockCommand {}
class AdjustClockCommand extends ClockCommand {}
class Clock implements Processor
{ public Processor other;
  ...

  Here, the command hierarchy is part of the clock component.

  This is important so that to add a new component, one
  needs to add or change in /one/ place - not in two places
  (1st the component, and 2nd the master list).

  This means, that there still is some compile-time dependency,
  because the component must be available, when a call like

container.process( new AdjustClockCommand() );

  is being compiled.

  But this will work at run-time, when there is no instance
  of the clock component at run-time, or when there is one,
  or when there are multiple instances of it.

  If ever needed, even this dependency can be removed by
  splitting the above code into a ?standard clock message
  interface? and a ?A concrete clock component?.

/*** The standard clock message interface ***/

abstract class ClockCommand extends Command {}
class QuitClockCommand extends ClockCommand {}
class AdjustClockCommand extends ClockCommand {}

/*** A concrete clock component ***/

class Clock implements Processor { ... }

/*** Another concrete clock component ***/

class Clock1 implements Processor { ... }

  Now, the compiler only needs to know the standard clock
  message interface to compile

container.process( new AdjustClockCommand() );

  It does not need to know the clock component at all.

If the former, you could assign each command a numeric value, and
eliminate instanceof by changing command processing to a switch
statement. Even if the latter, you could assign each compnent a
unique namespace and assign numbers within the component. Command
processing becomes
   if (cmd.getNamespace.eq("http:://clock.org")
   {
       switch(cmd.getCommandNumber())
       {
           case CLOCK_SET:
           ...
       }
   }


  Yes, but what I like about using the Java class hierarchy
  for this is that I get a tree hierachy for free. That is,
  my code can use the fact that

      QuitClockCommand is a ClockCommand, which is a Comand, and that
      AdjustClockCommand is a ClockCommand, which is a Comand,

  for example, when nesting tests as in

if( command instanceof CounterCommand )
{ if( command instanceof QuitCounterCommand )...
  if( command instanceof IncrementCounterCommand )... }

  .

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