Re: Getting header info of a BMP file

From:
"Jeff Higgins" <oohiggins@yahoo.com>
Newsgroups:
comp.lang.java.programmer
Date:
Sun, 6 Apr 2008 21:45:03 -0400
Message-ID:
<G0fKj.48$pS7.22@newsfe02.lga>
"Jeff Higgins" <oohiggins@yahoo.com> wrote in message
news:CGdKj.43$Zp6.40@newsfe07.lga...

mmcclaf@gmail.com wrote:
On Apr 5, 9:36 pm, "Jeff Higgins" <oohigg...@yahoo.com> wrote:

mmcc...@gmail.com wrote:


But I'm kind of lost as to how to even output the colourtable to screen

I get:
java.lang.OutOfMemoryError: Java heap space
at this line:
pic.optionalPalette = new byte[nNumColors * 4];
using this bitmap file:
<http://preview.tinyurl.com/5263tj>.

The value of nNumColors is: 16777216
at the point of failure.

Is pic.optionalPalette you're "colourtable"?

I haven't had time to look any more just yet.

JH


public class CSE390Lab3McClafferty {

  public static int constructInt3(byte[] in, int offset) {

    int ret = 0xff;

    ret = (ret << 8) | ((int) in[offset + 2] & 0xff);

    ret = (ret << 8) | ((int) in[offset + 1] & 0xff);

    ret = (ret << 8) | ((int) in[offset + 0] & 0xff);

    return (ret);

  }

  public static void main(String[] args) {

    CSE390Lab3BMPMcClafferty pic =
      new CSE390Lab3BMPMcClafferty();
    int nNumColors = 0;

    try {
      File bmp = new File("c://temp//FLAG_B24.BMP");
      FileInputStream bitStream = new FileInputStream(bmp);
      bitStream.skip(2);
      pic.bfSize = bitStream.read() +
                   bitStream.read() * 256 +
                   bitStream.read() * 65536 +
                   bitStream.read() * 16777216;
      bitStream.skip(12);
      pic.biWidth = bitStream.read() +
                    bitStream.read() * 256 +
                    bitStream.read() * 65536 +
                    bitStream.read() * 16777216;
      pic.biHeight = bitStream.read() +
                     bitStream.read() * 256 +
                     bitStream.read() * 65536 +
                     bitStream.read() * 16777216;
      pic.biPlanes = bitStream.read() +
                     bitStream.read() * 256;
      pic.biBitCount = bitStream.read() +
                       bitStream.read() * 256;
      pic.biCompression = bitStream.read() +
                          bitStream.read() * 256 +
                          bitStream.read() * 65536 +
                          bitStream.read() * 16777216;
      pic.biSizeImage = bitStream.read() +
                        bitStream.read() * 256 +
                        bitStream.read() * 65536 +
                        bitStream.read() * 16777216;
      pic.biXPelsPerMeter = bitStream.read() +
                            bitStream.read() * 256 +
                            bitStream.read() * 65536 +
                            bitStream.read() * 16777216;
      pic.biYPelsPerMeter = bitStream.read() +
                            bitStream.read() * 256 +
                            bitStream.read() * 65536 +
                            bitStream.read() * 16777216;
      pic.biClrUsed = bitStream.read() +
                      bitStream.read() * 256 +
                      bitStream.read() * 65536 +
                      bitStream.read() * 16777216;
      nNumColors = pic.biClrUsed;
      pic.biClrImportant = bitStream.read() +
                           bitStream.read() * 256 +
                           bitStream.read() * 65536 +
                           bitStream.read() * 16777216;

      // biClrUsed: Specifies the number of color indexes in the
      // color table that are actually used by the bitmap.

      // If this value is zero, the bitmap uses the maximum number
      // of colors corresponding to the value of the biBitCount member
      // for the compression mode specified by biCompression.

      // If biClrUsed is nonzero and the biBitCount member is less than 16,
      // the biClrUsed member specifies the actual number of colors the
      // graphics engine or device driver accesses.

      // If biBitCount is 16 or greater, the biClrUsed member specifies
      // the size of the color table used to optimize performance of the
      // system color palettes.

      // If biBitCount equals 16 or 32, the optimal color palette starts
      // immediately following the three DWORD masks.

      // When the bitmap array immediately follows the BITMAPINFO structure,
      // it is a packed bitmap. Packed bitmaps are referenced by a single
pointer.

      // Packed bitmaps require that the biClrUsed member must be either
zero or
      // the actual size of the color table.

      if (pic.biClrUsed > 0) {
        nNumColors = pic.biClrUsed;
      }
      else {
        nNumColors = (1 & 0xff) << pic.biBitCount;
      }

      pic.optionalPalette = new byte[nNumColors * 4];
      int npalette[] = new int[nNumColors];
      // System.out.println("The number of Colors is"+ nNumColors);
      bitStream.read(pic.optionalPalette, 0, nNumColors * 4);
      int nindex8 = 0;
      for (int n = 0; n < nNumColors; n++) {
        npalette[n] = constructInt3(pic.optionalPalette, nindex8);
        nindex8 += 4;
      }

        // [SNIP]

    } catch (Exception e) {
      System.out.println("Exception Thrown: " + e);
    }

  } // main method

}

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asked the priest.

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