JavaFX vs Swing (was: How to make my java applets more user friendly)
ram@zedat.fu-berlin.de (Stefan Ram) writes:
JavaFX
JavaFX vs Swing:
public final class Main extends javafx.application.Application
{ @java.lang.Override
public void start( final javafx.stage.Stage window )
{ window.setScene( new javafx.scene.Scene( new javafx.scene.control.TextField( "text" )));
window.show(); }}
public final class Main implements java.lang.Runnable
{ @java.lang.Override public void run()
{ final javax.swing.JFrame frame = new javax.swing.JFrame();
frame.add( new javax.swing.JTextField( "text" ));
frame.setDefaultCloseOperation( javax.swing.JFrame.EXIT_ON_CLOSE );
frame.pack(); frame.setVisible( true ); }
public static void main( final java.lang.String[] args )
{ javax.swing.SwingUtilities.invokeLater( new Main() ); }}
Observations:
- The text in the text field of Swing is normal-sized here,
while the text in the text field of JavaFX is small.
- One can use the Swing GUI without the mouse (one can write
into the text field). In order to write into the text field
in the JavaFX GUI, one first has to use the mouse and click
into the text field. The tab key has not that effect.
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