deadlock??
The following is not my code, but I have to maintain it.
The two classes have been simplified to get to the point,
try-catch blocks, among other things, are omitted.
MyStuff has a main thread run(). And clients call
addNotification() at times.
Calling the addNotification() method in a myStuff object
sometimes hangs indefinitely.
Questions:
- should the calls mySem.release()
and mySem.acquire() be enclosed inside the synchronized blocks?
- can anyone tell me what could cause the deadlock or hanging?
Thanks a million,
ted
class semaphore
{
private long myCount = 0;
public semaphore() {myCount = 0;}
public void acquire()
{
synchronized(this)
{
while(myCount == 0){ wait(); }
myCount--;
}
}
public synchronized void release()
{
myCount++;
notify();
}
}
class myStuff
{
private LinkList myList=null;
private semaphore mySem = null;
public myStuff()
{
myList = new LinkList();
mySem = new semaphore()
}
public void addNotification(xyz a)
{
sychronized(myList)
{
myList.addList(a);
}
mySem.release();
}
public void run()
{
while(myThreadRun)
{
mySem.acquire();
xyz ref=null;
synchronized(myList)
{
ref = myList.removeFirst();
}
ref.foo();
}
}
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