Re: TimerTask not work as expected

From:
Lew <noone@lewscanon.com>
Newsgroups:
comp.lang.java.programmer
Date:
Wed, 12 Jan 2011 07:47:57 -0500
Message-ID:
<igk7t1$evr$1@news.albasani.net>
SamuelXiao wrote:

Hi all, I am writing a simple monopoly board game, there're only 2
tokens, one is controlled by human, another by PC. I am trying to
make it turn based and move around the map step by step. Then when I
use TimerTask to trigger the step-forward movement, it's ok for the
token controlled by human, but for the PC one. It doesn't move as
expected. Below is part of the codes for Dice Roll button& Done
button.

                            timer.schedule(new TimerTask(){


Don't use TAB characters to indent Usenet posts; use spaces (up to four per
level).

                                    private int temp = Dice1 + Dice2;


You have not synchronized access do 'Dice1' (variable names should start with
a lower-case letter) or 'Dice2'.

....

how could I make sure that btnRoll() is done then go to the next
code?


Read up on 'volatile', 'synchronized' and other concurrent-programming
constructs in Java. Buy, read and study /Java Concurrency in Practice/ by
Brian Goetz, et al.

Any help would be appreciated.


Travers Naran wrote:

Timer runs TimerTask in a _separate_ thread. There are a few ways you
could synchronize this, but I'd recommend looking at wait()/notify().
Try to remember that you are waiting for your TimerTask to be called
Dice1+Dice2 times before you leave.


SamuelXiao wrote:

Thanks for youjr suggestion, I use wait() now, but it comes to another
problem. I added wait() in the AITurn() method..Then now an exception
was caught..

    public void AIturn(int tempNumOfPlayers){
      long temp = (long) (Dice1 + Dice2) * 100;
      btnRoll();
      SystemLogHelper.info("players.get(turn-1): " +
players.get(turn-1).getName());
      SystemLogHelper.info("players.get(turn-1).getPosition(): " +
                players.get(turn-1).getPosition());
      try {
      this.wait(temp);


Putting 'this.' in front of method calls is useless and misleading.

      // notify();
      // Thread.sleep(temp);
      }
      catch(InterruptedException e){}

      if(propertymanager.Properties[players.get(turn-1).getPosition()]
[0] == 0){
      SystemLogHelper.info("enter btnBuy()");
      btnBuy();
      }
      btnDone(tempNumOfPlayers);

      // }
      // if(rolled) btnDone(tempNumOfPlayers);
     }
// IllegalMonitorStateException
java.lang.IllegalMonitorStateException
    at java.lang.Object.wait(Native Method)
    at com.xxx.applet.MonopolyBoard.AIturn(MonopolyBoard.java:822)
    at com.xxx.applet.MonopolyBoard.btnDone(MonopolyBoard.java:485)

That exception is thrown when you call 'wait()' without having a "monitor"
(lock) held on the 'this' object. This is clearly stated in the Javadocs for
the method. Did you read them?

http://download.oracle.com/javase/6/docs/api/java/lang/Object.html#wait(long)
"The current thread must own this object's monitor."

You have to synchronize access to data shared between threads. This is a
rather large topic.

Read up on concurrent programming. Measure twice, cut once.

--
Lew
Ceci n'est pas une pipe.

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