Re: Debug assertion failed (in afxwin1.inl) line 21

From:
"abhichamp" <abhigup1986@gmail.com>
Newsgroups:
microsoft.public.vc.mfc
Date:
17 Feb 2007 10:49:33 -0800
Message-ID:
<1171738173.377884.124740@a75g2000cwd.googlegroups.com>
On Feb 17, 11:37 pm, MrAsm <m...@usa.com> wrote:

On 17 Feb 2007 10:26:13 -0800, "abhichamp" <abhigup1...@gmail.com>
wrote:

Hi,

I have an application using MFC. The application code is compiling
fine
But when the application is executed
using debug mode following error is getting generated:

Debug Assertion Failed!

 File: f:\..\..\afxwin.inl
 Line: 21

Hope somebody could help me out by advising what may be wrong with my
code!!


Hi,

the problem is 0.1% in MFC code and 99,9% in your code :)

Assertions in debug mode are your friends: they signal you that your
code has problems, has bugs; they are an opportunity for you to fix
some bugs in your code.

Please show us your code that causes the assertion.

MrAsm


// myproj1.cpp : Defines the class behaviors for the application.
//

#include "stdafx.h"
#include "myproj1.h"
#include "MainFrm.h"

#include "ChildFrm.h"
#include "myproj1Doc.h"
#include "myproj1View.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#endif

using namespace std;

//using namespace tacrea;
// Cmyproj1App

BEGIN_MESSAGE_MAP(Cmyproj1App, CWinApp)
    ON_COMMAND(ID_APP_ABOUT, &Cmyproj1App::OnAppAbout)
    // Standard file based document commands
    ON_COMMAND(ID_FILE_NEW, &CWinApp::OnFileNew)
    ON_COMMAND(ID_FILE_OPEN, &CWinApp::OnFileOpen)
    // Standard print setup command
    ON_COMMAND(ID_FILE_PRINT_SETUP, &CWinApp::OnFilePrintSetup)
END_MESSAGE_MAP()

// Cmyproj1App construction

Cmyproj1App::Cmyproj1App()
{
    // TODO: add construction code here,
    // Place all significant initialization in InitInstance
}

// The one and only Cmyproj1App object

Cmyproj1App theApp;

// Cmyproj1App initialization

BOOL Cmyproj1App::InitInstance()
{
    // InitCommonControlsEx() is required on Windows XP if an application
    // manifest specifies use of ComCtl32.dll version 6 or later to
enable
    // visual styles. Otherwise, any window creation will fail.
    INITCOMMONCONTROLSEX InitCtrls;
    InitCtrls.dwSize = sizeof(InitCtrls);
    // Set this to include all the common control classes you want to use
    // in your application.
    InitCtrls.dwICC = ICC_WIN95_CLASSES;
    InitCommonControlsEx(&InitCtrls);

    CWinApp::InitInstance();

    AfxEnableControlContainer();

    // create main MDI Frame window
    CMainFrame* pMainFrame = new CMainFrame;
    if (!pMainFrame || !pMainFrame->LoadFrame(IDR_MAINFRAME))
    {
        delete pMainFrame;
        return FALSE;
    }
    m_pMainWnd = pMainFrame;
    // call DragAcceptFiles only if there's a suffix
    // In an MDI app, this should occur immediately after setting
m_pMainWnd

    // Parse command line for standard shell commands, DDE, file open
    CCommandLineInfo cmdInfo;
    ParseCommandLine(cmdInfo);

    // Dispatch commands specified on the command line. Will return
FALSE if
    // app was launched with /RegServer, /Register, /Unregserver or /
Unregister.
    if (!ProcessShellCommand(cmdInfo))
        return FALSE;
    // The main window has been initialized, so show and update it
    pMainFrame->ShowWindow(m_nCmdShow);
    pMainFrame->UpdateWindow();
    cout<<"Where"<<endl;

    CoInitialize(NULL); //my code
    tacrea::Initialize();
    tacrea::Scene scene;
    scene.Initialize();

    /*if( scene.Initialize() == tacrea::TACREA_NO_ERROR )
      {
        cout<<"Error initializing frame"<<endl;
        //return 1;
        }
  */
        string strFilename="../../DATA/CONSTRUCT-HDB/PioneerNorth/
PioneerNorth.xsn";
    /*
     if( scene.OpenScene(strFilename) ==tacrea::TACREA_NO_ERROR )
        {
            // create camera and set position, orientation and
intrinsic parameters.
            tacrea::Camera cam;
            cam.SetPosition(1300,25,0);

cam.SetOrientation(tacrea::math::DegreeToRadian( tacrea::Vec3(0,-20,0) ) );
            cam.SetViewFrustumFov(45,45,0.5,5000);

            // sets camera
            scene.SetCamera(cam);

              // declare variables for map generation
            tacrea::ColorMap colormap; // color map
            tacrea::DistMap distmap; // distance map
            tacrea::IdMap idmap; // id map

            tacrea::Size width=256; // size of map
            tacrea::Size height=256; // size of map

            // generate the maps
            cout << "generating maps" << endl;
            tacrea::Error result = scene.GenerateMaps(width,height,
&colormap, &distmap, &idmap);

            if( result == tacrea::TACREA_NO_ERROR )
            {

                // TODO: process the maps
                for(tacrea::Size y=0;y<colormap.GetHeight();y++)
                    for(tacrea::Size x=0;x<colormap.GetWidth();x++)
                      {
                      const tacrea::Color & c=colormap.GetData(x,y);
                      cout<<"Red "<<c[0];
                      cout<<"Blue "<<c[1];
                      cout<<"Green "<<c[2];
                      }

                    for(tacrea::Size y=0;y<idmap.GetHeight();y++)
                        for(tacrea::Size x=0;x<idmap.GetWidth();x++)
                      {
                      tacrea::ObjId id=idmap.GetData(x,y);
                      cout<<"id"<<idmap.TranslateId(id)<<endl;
                     }

            }
            else
            {
                // error during map generation
                cout << "error:" << result.what() << endl;
               return 1;
            }
          }
        else
        {
            // error during loading
            cout << "error loading" << endl;
            return 1;
        }

    */
    /*
      // **** Create Render Window as Preview Window's Child****
     m_pPreviewWnd = new TACREAMainWnd;

    if (!m_pPreviewWnd->Create( "TACREA", &CRect(0,0,0,0)) )
    {
        AfxMessageBox("ERROR: Failed to create preview window\n");
        return FALSE;
    }

    m_pRenderWnd = new CRenderWnd;

    if( ! m_pRenderWnd-

Create(NULL,NULL,WS_CHILD,CRect(0,0,0,0),m_pPreviewWnd,2000) )

    {
        AfxMessageBox("ERROR : failed to create render window\n");
        return FALSE;
    }
       m_pRenderWnd->BindScene(scene);
    */
        CoUninitialize();

    return TRUE;
}

// CAboutDlg dialog used for App About

class CAboutDlg : public CDialog
{
public:
    CAboutDlg();

// Dialog Data
    enum { IDD = IDD_ABOUTBOX };

protected:
    virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV
support

// Implementation
protected:
    DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
    CDialog::DoDataExchange(pDX);
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
END_MESSAGE_MAP()

// App command to run the dialog
void Cmyproj1App::OnAppAbout()
{
    CAboutDlg aboutDlg;
    aboutDlg.DoModal();
}

// Cmyproj1App message handlers

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