Re: DLL and synchronizing global data

From:
"William DePalo [MVP VC++]" <willd.no.spam@mvps.org>
Newsgroups:
microsoft.public.vc.language
Date:
Wed, 20 Sep 2006 20:21:36 -0400
Message-ID:
<urrRnPR3GHA.600@TK2MSFTNGP05.phx.gbl>
"Mark Baldwin" <sWozzi3@community.nospam> wrote in message
news:%23V5hBpP3GHA.836@TK2MSFTNGP02.phx.gbl...

CoInitialize() and the loading of the MSXML6.DLL only happen in
object->load(), so their execution is delayed until the first thread
executes.


Perhaps I misunderstood, but I thought I read that you were calling
CoInitialize() in DllMain. The help entry for DLL main contains this:

<quote>
Calling functions that require DLLs other than Kernel32.dll may result in
problems that are difficult to diagnose. For example, calling User, Shell,
and COM functions can cause access violation errors, because some functions
load other system components. Conversely, calling functions such as these
during termination can cause access violation errors because the
corresponding component may already have been unloaded or uninitialized.
</quote>

FWIW: this is one of those things which a lot of developers do now with no
ill effects generally. It might be problematic if at some point the o/s
decides to make rules of best practices. And if what you are build is not an
in-house application that runs in a known environment it can be a tad risky.

Regards,
Will

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