Re: DVB and MPEG manipulation

From:
"Giovanni Dicanio" <giovanni.dicanio@invalid.com>
Newsgroups:
microsoft.public.vc.mfc
Date:
Thu, 28 Feb 2008 12:41:54 +0100
Message-ID:
<e8v##8feIHA.3724@TK2MSFTNGP02.phx.gbl>
"FritzH" <bester@fantail.net.nz> ha scritto nel messaggio
news:OSA9AnbeIHA.4684@TK2MSFTNGP06.phx.gbl...

Can anyone point me in the direction of what I need to know to do
this? I know it has something to do with MPEG-2 streams, but I don't
know 1) how to tune the DVB card, or 2) how to get a stream out of it,
or 3) how to render MPEG-2 video to an opengl texture, or if it can
even be done.


About rendering frames to OpenGL textures, there is a NeHe's lesson:

http://nehe.gamedev.net/data/lessons/lesson.asp?lesson=35

but that code loads frames from AVI files.

To manage MPEG streams, I think you may consider DirectShow.

DirectShow is heavily COM-based, so I think you need some COM smart pointers
like CComPtr to help you in that job.
(You can use CComPtr also in MFC).

I've never done DirectShow advanced programming, and I think you may try
asking DirectShow questions to a specific forum. You may try the MSDN web
forums for that purpose.

I don't know if DirectShow SDK has code samples in it (once DShow was part
of DirectX, so if you downloaded DirectX SDK you got also DirectShow
samples; but now I'm not sure if DShow is still part of DirectX SDK...)

Giovanni

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