Alternative to 'AfxSetResourceHandle'

From:
"Martin" <martin-g@mail.ru>
Newsgroups:
microsoft.public.vc.mfc
Date:
22 Mar 2007 23:38:55 -0700
Message-ID:
<1174631935.186190.174270@n76g2000hsh.googlegroups.com>
Hi.

I am localizing my application, and using 'AfxSetResourceHandle'
function in this way, to load the appropriate resource:

CMyApp::CMyApp()
{
    switch (GetUserDefaultLangID())
    {
        case MAKELANGID(LANG_ARMENIAN, SUBLANG_DEFAULT):
            ASSERT((m_hResLibrary =
                LoadLibraryEx(TEXT("MyApphye.dll"), NULL,
                    LOAD_LIBRARY_AS_DATAFILE)) != NULL);
            break;

        case MAKELANGID(LANG_RUSSIAN, SUBLANG_DEFAULT):
            ASSERT((m_hResLibrary =
                LoadLibraryEx(TEXT("MyApprus.dll"), NULL,
                    LOAD_LIBRARY_AS_DATAFILE)) != NULL);
            break;
    }
}

BOOL CMyApp::InitInstance()
{
    // Set the resource handle to the appropriate resource DLL
    if (m_hResLibrary)
        AfxSetResourceHandle(m_hResLibrary);

    return CWinApp::InitInstance();
}

The problem is that most MFC member functions use
'AfxGetResourceHandle' function, to obtain the default resource
library. For example, 'CBitmap::LoadBitmap' doesn't have a parameter
for instance handle, it uses 'AfxFindResourceHandle'. So do most
members of other classes. It means, I must create the same bitmap in
any resource DLL I use, but I don't want to do that. I want to
translate only localizable resources, the rest ones must reside in the
EXE. Is it possible to do?

Thanks in advance

Martin

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