Re: Taskbar Button and SysMenu ?
I have started another small practice program, and I wanted to just get
the drag correctly written. And I have found that when the rectangles in the
array are converted to Client. It is not possible to drag the dialog with
the right or bottom borders. But when they are "not" converted it seems to
work very well. The problem I was having is later when I modify the system
menu for the dialog and taskbar button. But here is the code so far. And all
the code in each relevant function is copied below.
Also, where would the modify system menu code be written?
====
class CSqBmpBkgdBorderDlg -
private:
CRect rectArray[4];
====
BOOL CSqBmpBkgdBorderDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
ModifyStyle(WS_CAPTION,0,SWP_DRAWFRAME); //removes caption bar
ModifyStyle(0,WS_SYSMENU); //activates system menu
SetWindowText("Any Text Here"); //sets taskbar button text
m_cTopBorder.GetWindowRect(&rectArray[0]);
// m_cTopBorder.ScreenToClient(&rectArray[0]);
m_cLeftBorder.GetWindowRect(&rectArray[1]);
// m_cLeftBorder.ScreenToClient(&rectArray[1]);
m_cRightBorder.GetWindowRect(&rectArray[2]);
// m_cRightBorder.ScreenToClient(&rectArray[2]);
m_cBottomBorder.GetWindowRect(&rectArray[3]);
// m_cBottomBorder.ScreenToClient(&rectArray[3]);
return TRUE; // return TRUE unless you set the focus to a control
}
BOOL CSqBmpBkgdBorderDlg::OnEraseBkgnd(CDC* pDC)
{
// TODO: Add your message handler code here and/or call default
CBitmap bmpBkgd;
CDC dcMem;
bmpBkgd.LoadBitmap(IDB_BACKGROUND);
dcMem.CreateCompatibleDC(pDC);
dcMem.SelectObject(&bmpBkgd);
CRect rect;
GetClientRect(&rect);
pDC->BitBlt(0, 0, rect.Width(), rect.Height(), &dcMem, 0, 0, SRCCOPY);
return true;
}
UINT CSqBmpBkgdBorderDlg::OnNcHitTest(CPoint point)
{
// TODO: Add your message handler code here and/or call default
CPoint ptClient(point);
ScreenToClient(&ptClient);
for(int i = 0; i < 4; i++)
{
if(rectArray[i].PtInRect(ptClient))
return HTCAPTION;
}
return CDialog::OnNcHitTest(point);
}