Re: CString and memory leak

From:
rahul <hyrahul64@gmail.com>
Newsgroups:
microsoft.public.vc.mfc
Date:
Wed, 9 Feb 2011 05:22:24 -0800 (PST)
Message-ID:
<1cb3b934-df1c-41a8-a449-febfa01b92b3@r19g2000prm.googlegroups.com>
On Feb 9, 5:11 pm, Oliver Regenfelder <oliver.regenfel...@gmx.at>
wrote:

Hello,

On 09.02.2011 11:26, rahul wrote:

In my project, I have following class member function

void CIconButton::Initialize(int nBitmapID, int nImgWidth,LPCTSTR
sTooltip)
{
   CBitmap bmp;
   bmp.LoadBitmap(nBitmapID);

   BITMAP scBkgBitmap;
   bmp.GetBitmap(&scBkgBitmap);

   m_ImageList.Create(nImgWidth, scBkgBitmap.bmHeight, ILC_COLOR24|
ILC_MASK, 1, 1);

   ASSERT(m_ImageList.m_hImageList);
   m_ImageList.Add(&bmp, RGB(255,0,255));

   bmp.DeleteObject();

   m_sTooltip = sTooltip;


What is the type of m_sToolTop

   m_objTooltip.CreateTooltip(this);

}


In the Initialize function there is no place where the tooltip string is
attached to the control. Are you using text callback to display the
string or how does this happen?

Best regards,

Oliver


Thanks,david u r right CIconButton object was not deleted properly..
I am able to fix this issue.
....
Tooltip is shown in
CIconButton::MouseMove() by calling
m_objTooltip.ShowTooltip(CEnliteTooltipCtrl::TT_SIMPLE_DESCR,CPoint(rcClien=
t.left,rcClient.bottom
+5),m_sTooltip);
Thanks..
Rahul

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