Re: SetDIBits replacement
I would personally go with a DIBSection, since with a DIBSection you have
the bits pointer, the BITMAPINFO pointer, and a HBITMAP.
Very flexible IMO.
Mark
--
Mark Salsbery
Microsoft MVP - Visual C++
"mosfet" <john.doe@anonymous.org> wrote in message
news:47d6c0f5$0$23133$426a34cc@news.free.fr...
Hi,
I am developping with MFC on windows CE platform and I would like to port
a desktop software.
Unfortunately the latter uses the SetDIBits function that is not supported
on Wince. I have posted on a specialized forums and some people told me to
use StretchBlt, some other DIBSection and others SetDIBitsToDevice (WM
specific).
What is the best choice to replace SetDibBits ?
From SetDIBitsToDevice definition, I assume it could be a good replacement
but I am not sure because from the definition : is a "specified rectangle
on the device that is associated with the destination device context" ==
"a compatible bitmap (DDB)"
Here is the definition of
int SetDIBitsToDevice(
HDC hdc,
int XDest,
int YDest,
DWORD dwWidth,
DWORD dwHeight,
int XSrc,
int YSrc,
UINT uStartScan,
UINT cScanLines,
CONST VOID* lpvBits,
CONST BITMAPINFO* lpbmi,
UINT fuColorUse
);
This function sets the pixels in the specified rectangle on the device
that is associated with the destination device context using color data
from a DIB.
----------------------------------------------------------------------------------
int SetDIBits(
HDC hdc, // handle to DC
HBITMAP hbmp, // handle to bitmap
UINT uStartScan, // starting scan line
UINT cScanLines, // number of scan lines
CONST VOID *lpvBits, // array of bitmap bits
CONST BITMAPINFO *lpbmi, // bitmap data
UINT fuColorUse // type of color indexes to use
);
The SetDIBits function sets the pixels in a compatible bitmap (DDB) using
the color data found in the specified DIB .
------------------------------------------------------------------------------------
WINGDIAPI UINT WINAPI GetDIBColorTable(
HDC hdc,
UINT uStartIndex,
UINT cEntries,
RGBQUAD* pColors
);
This function retrieves red, green, and blue color values from a range of
entries in the color table of the device-independent bitmap (DIB) that is
selected into a specified device context.
------------------------------------------------------------------------------------
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