Re: Flash Movie

From:
"AliR \(VC++ MVP\)" <AliR@online.nospam>
Newsgroups:
microsoft.public.vc.mfc
Date:
Fri, 13 Feb 2009 12:34:11 -0600
Message-ID:
<a_ill.12910$D32.2109@flpi146.ffdc.sbc.com>
Well I came up with this so far: I'm not 100% comfortable with it.

LSFlashPlayerWnd is derived from CWnd and holds the Flash ActiveX control.
It gets created by who ever needs to display a flash movie. The reason it
is a seperate window and not just using the activex directly is because I
needed to setup timers for progress and stop notifications back to the
parent.

Anyway, I simply show the ActiveX control for a second, and copy what is in
its DC.

void LSFlashPlayerWnd::CopyToBitmap()
{
   CRect WRect;
   GetWindowRect(&WRect);
   GetParent()->ScreenToClient(&WRect);

   //since this window is normally hidden, unless the video is being played
   //show the window, so that we can copy the image off of it.
   ShowWindow(SW_SHOW);

   //make sure the player window is drawn
   m_Player.Invalidate();
   m_Player.UpdateWindow();

   //get the dc of the player
   CDC *pDC = m_Player.GetDC();

   //create the bitmap
   CDC MemDC;
   MemDC.CreateCompatibleDC(pDC);
   m_Bitmap.DeleteObject();
   m_Bitmap.CreateCompatibleBitmap(pDC,WRect.Width(),WRect.Height());

   //copy into the bitmap
   int SavedDC = MemDC.SaveDC();
   MemDC.SelectObject(&m_Bitmap);
   MemDC.BitBlt(0,0,WRect.Width(),WRect.Height(),pDC,0,0,SRCCOPY);
   MemDC.RestoreDC(SavedDC);

   //release the DC of the player
   m_Player.ReleaseDC(pDC);

   //and hide it again
   ShowWindow(SW_HIDE);
}

AliR.

"AliR (VC++ MVP)" <AliR@online.nospam> wrote in message
news:hvhll.10654$pr6.1649@flpi149.ffdc.sbc.com...

Hi Everyone,

I implementing the capability to play Flash movies in my application.
Currently I'm using the Flash player ActiveX control to play the movies.
It gives me the basic functionality that I need.

But I need to grab a screen shot of the video to display as a preview, I
can't figure out how to do this. I think I ran into something on the web
for this but I can't find it anymore.

Anyone has any suggestions?
I'm also open to suggestions on a player library that would be better than
the ActiveX control.

AliR.

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