Re: Resizing a CEdit control to fill its parent DialogBox???

From:
"Peter Olcott" <NoSpam@SeeScreen.com>
Newsgroups:
microsoft.public.vc.mfc
Date:
Sat, 24 Mar 2007 21:53:11 -0500
Message-ID:
<lvlNh.36042$ia7.20201@newsfe14.lga>
"Joseph M. Newcomer" <newcomer@flounder.com> wrote in message
news:b0kb0359me4pc3qr9gvogu56ifl9r53pp7@4ax.com...

See below..
On Sat, 24 Mar 2007 15:26:38 -0500, "Peter Olcott" <NoSpam@SeeScreen.com>
wrote:

void CScrollBitmapDlg::OnSize(UINT nType, int cx, int cy) {

****
OnSize is called a lot of times and many times before the edit box is defined.

First, forget you ever heard of GetDlgItem; it is used in rare and exotic
situations of
which this is not one. Use ClassWizard to create control variables.


I have never used the class wizard. Are there any good tutorials on this? I used
the pattern that I provided because it came from a book of working code
examples. What should clean code look like?

Rename those variables by changing the ID from useless names like IDC_EDIT1 to
something
that makes sense to your problem domain, such as IDC_FILENAME, IDC_INPUT,
IDC_KEYWORD, or
whatever it represents. Then use classWizard to create the variable.

What you need to add here is
   if(c_EditBox.GetSafeHwnd() != NULL)
      { /* control exists */
*****

 CEdit *editbox = (CEdit *) GetDlgItem(IDC_EDIT1);

****
Create a control variable and get rid of the above line
****

 RECT rect;
 this->GetClientRect(&rect);

*****
You don't need to GetClientRect because you have cx and cy
****

 int Width = rect.right - rect.left;
 int Height = rect.bottom - rect.top;

*****
Guess what? Width == cx and Height == cy, so you don't need to compute them.
But if you
DID want to compute them, you would be better off writing
CRect rect;
GetClientRect(&rect);
int Width = rect.Width();
int Height = rect.Height();

Note that you do not need to write this-> in front of GetClientRect. It just
clutters
things up.
****

//editbox->MoveWindow(&rect);
 editbox->SetWindowPos(NULL, 0, 0, Width, Height, SWP_NOMOVE |
SWP_NOZORDER);

*****
This would work if it were inside the conditional
  } /* control exists */

It should resize the control. I do this all the time, it is quite standard
practice.
joe
*****

 CDialog::OnSize(nType, cx, cy);
}

Why isn't this code correctly changing the size of the editbox to match the
size
of the DialogBox?


Joseph M. Newcomer [MVP]
email: newcomer@flounder.com
Web: http://www.flounder.com
MVP Tips: http://www.flounder.com/mvp_tips.htm

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