Re: no-TitleBar Dialog in VS 7.1 ?

From:
"cdg" <anyone@anywhere.com>
Newsgroups:
microsoft.public.vc.mfc
Date:
Thu, 26 Jul 2007 18:30:14 GMT
Message-ID:
<WK5qi.4549$ax1.4258@bgtnsc05-news.ops.worldnet.att.net>
   Could anyone help me with the correct procedures for creating a
dialog-based program that would have no titlebar in Visual C++ with VS2003.
And this dialog would be used with a bitmap background skin. But it would
need a taskbar menu for Restore, Minimize, Close and an About Box.
   I have done this in Visual C++ 6, but in VS7.1 I have no idea of how to
do this.
   I don't need any information about processing the bitmap. The only
problem I am having is how to setup the menu for the taskbar button and no
titlebar.

"cdg" <anyone@anywhere.com> wrote in message
news:tKLpi.2924$ax1.221@bgtnsc05-news.ops.worldnet.att.net...

   I have been using the code below with Visual C++ 6 for creating a

bitmap

background, no-TitleBar Dialog program. But I have recently started using
Visual Studio 2003, and this code no longer creates the same right-click
menu on the taskbar button.
  I needed to have a Restore, Minimize, Move(required for dragging), Close
and an About Box. Could anyone explain how the code and properties should

be

changed to create this menu.

Here is the code:

BOOL CBmpBkgdBmpButtonDlg::OnInitDialog()
{

    CDialog::OnInitDialog():

    ModifyStyle(0,WS_SYSMENU); //**activates system menu**
    // Add "About..." menu item to system menu.

    // IDM_ABOUTBOX must be in the system command range.

    ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);

    ASSERT(IDM_ABOUTBOX < 0xF000);

    CMenu* pSysMenu = GetSystemMenu(FALSE);

    if (pSysMenu != NULL)

        {

        pSysMenu->RemoveMenu(SC_MAXIMIZE, MF_BYCOMMAND); //**removes max**

        pSysMenu->RemoveMenu(SC_SIZE, MF_BYCOMMAND); //**removes size**

        CString strAboutMenu;

        strAboutMenu.LoadString(IDS_ABOUTBOX);

        if (!strAboutMenu.IsEmpty())

            {

               pSysMenu->AppendMenu(MF_SEPARATOR);

               pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX,

strAboutMenu);

            }

}

    // Set the icon for this dialog. The framework does this automatically

    // when the application's main window is not a dialog

    SetIcon(m_hIcon, TRUE); // Set big icon

    SetIcon(m_hIcon, FALSE); // Set small icon

    // TODO: Add extra initialization here

    ModifyStyle(WS_CAPTION,0,SWP_DRAWFRAME); //**removes caption bar**

    SetWindowText("Any Text Here"); //**sets taskbar button text**

    return TRUE; // return TRUE unless you set the focus to a control

}

void CBmpBkgdBmpButtonDlg::OnInitMenuPopup(CMenu* pPopupMenu, UINT nIndex,
BOOL bSysMenu)

{

    CDialog::OnInitMenuPopup(pPopupMenu, nIndex, bSysMenu);

    // TODO: Add your message handler code here

    if(pPopupMenu && bSysMenu)

        {

           pPopupMenu->EnableMenuItem(SC_RESTORE, IsIconic() ? MF_ENABLED

:

MF_GRAYED);

           pPopupMenu->EnableMenuItem(SC_MOVE, IsIconic() ? MF_DISABLED :
MF_GRAYED);

           pPopupMenu->EnableMenuItem(SC_MINIMIZE, IsIconic() ? MF_GRAYED

:

MF_ENABLED);

        }

}

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