Re: dynamic_cast<CStatic*>(GetDlgItem(...)) => 0 but (CStatic*)GetDlgItem(...) works

From:
"Scott McPhillips [MVP]" <org-dot-mvps-at-scottmcp>
Newsgroups:
microsoft.public.vc.mfc
Date:
Thu, 16 Oct 2008 12:46:03 -0400
Message-ID:
<uDl$u66LJHA.3744@TK2MSFTNGP06.phx.gbl>
GetDlgItem operates outside of (beneath) the C++ level. It does not return
a CStatic* even if the control is a static control. There is no CStatic
object associated with the control. Therefore dynamic_cast is expected to
fail here. If you use static_cast you can use the returned pointer, not
because there is a CStatic but because the memory layout of a CWnd is
identical to the memory layout of a CStatic. In other words, by the rules
of C++ it is cheating, but it works anyway.

This may be hard to understand. That's one reason (of many) that GetDlgItem
is best avoided. Use the IDE to create control member variables instead!

"Bill Davy" <Bill@XchelSys.co.uk> wrote in message
news:uoK%232r6LJHA.1304@TK2MSFTNGP02.phx.gbl...

           {

           CWnd* p1 = GetDlgItem(IDC_STATICABOUTVERSION);

           CStatic *p2 = dynamic_cast<CStatic*>(p1);

           LOGINFO((void*)p1 << " => " << (void*)p2);

           }

17:15:34.792 - INFO - CAboutDlg::OnInitDialog() - 016B46A8 => 00000000

Any thoughts?

Bill

Out until Monday - hooray!


--
Scott McPhillips [VC++ MVP]

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